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Roy's Rugs

Roy's Rugs

by HalfintheBox Technologies

★ 59%
Price Free
Avg Players 0
Reviews 44
Released May 30, 2022
2DCartoonyCasualClicker
View on Steam ↗

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About this game

What players are saying

▼ Not recommended 1 hrs
Avoid this game for now. 90 minutes in I was already close to the point where it said "coming in next update" and the progression is pretty broken. I had 3 millions % bonuses on doing a prestige, to actually do it and get locked because unlocking new rugs requires you to buy certain upgrades and an early one costs Research points but my earlier prestige didn't even reward me with enough points to buy that upgrade so I was blocked and had to do a new prestige with ten of thousands of % bonuses instead of my earlier millions. And those do not stack, only the research bonuses do and the ones you buy with threads which is a premium currency.

I realised right before uninstalling that you can actually just spam quick prestiges to farm Research Points and it doesn't matter how deep you get in your run, you can just prestige amost as soon as you unlock it to farm RP. There's an upgrade you can buy in your run to get more RP but it doesn't even actually work on the RP you get when you prestige, which is why I ended up doing a prestige with a maxed out "Get x2 RP awarded" and didn't get a single one more than if I'd just prestige as soon as I could.

I bought a couple of levels of the warehouse upgrade that says "Get more machines" but I didn't unlock anything new after the new one despite every level saying "+1 machine" Unless I'm really blind and simply missed but I tried clicking everywhere and nothing new showed up or was accessible.

Also, one of my 2 daily was to watch an ad but you can't watch ads on the Steam version.
21 found helpful Steam ↗
▼ Not recommended 1 hrs
Game isnt even finished, very shallow, and still monetized with microtransactions for the 20 minutes of gameplay it offers.
9 found helpful Steam ↗
▼ Not recommended 2 hrs
After waiting with this on my wish list for so long i would expect more than 2 hours worth of what can barely be considered content can only describe this with 1 word. DISAPPOINTING.
6 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Small fixes/changes

1434 days ago
Fixes: * FIXED most Prestige Galaxy Window scaling issues. * Claim entrepreneur rewards button showing when it wasn't supposed to. * Entrepreneur rewards now work with the holy thread cap. * Fixed the holy thread cap research values display * Other small irrelevant changes. Changes: * Changed the cost of unlocking manager training (120 -> 2000), this may change again. * You can now fire unactivated entrepreneurs at no cost.

Manager Training Beginnings, Entrepreneurs, and much more!

1434 days ago
Hey there! This update took much longer than expected due to external reasons, but here we are! The main focus of this update is the Manager Training system, which introduces Entrepreneurs. This will act as the basis for lots of future late-game content. Much will stem off of this, future content is much easier to add with all of this in place. Some Entrepreneur Explanation will be at the bottom of this post (if you're interested) Additions * Manager Rework (Fixed many of their interactions with related buffs, added traits, and more.) * Manager Training Area, unlockable at the top of the managers hiring screen. * Entrepreneurs (occurs when you fully train a manager, and enter a rift.) * Added a couple of new research nodes (holy-thread gainable cap increaser & boost duration) * Added more value to the Holy Thread IAP packages. (tokens) * Started adding loads of statistic tracking for future content plans. Changes * Holy thread drop changes. (This now scales with the rug tier, making it much rarer to receive it from lower-tier rugs.) * Changed many prices for research nodes. * Loads of small tweaks. * Performance increases. Fixes * Fixed many manager interactions (loved managers, cheaper costs, updating of prices, etc.) * Fixed how certain upgrades would give improper rewards * Fixed all issues with the white square glipbop crafting. * Loads and loads of bug-fixes. Upcoming content updates * Galaxy rug rework (create your own rug) * Peer-trading * Fuel for robots (making them costly) * Entrepreneur Statistics & Self-leveling * Extreme QOL * Playtime-drops. * Changing the entire gameplay to be more management-focused for the late-late game. * Special big-ballers Shop (Mainly holy thread), which will withhold incredibly powerful account-wide boosts. Some Entrepreneur Info : This system will evolve as time goes on. The goal for Entrepreneurs is to have them be sentient. Doing everything you do, rifting, etc... This will happen in a future update. For now, they are here ...

Robotics Area + Bug Fixes + Balancing

1457 days ago
Hey there! Sorry for delaying this update. I took a weekend off to refresh and get ready for all the new reworking I have planned. Lots of goodies are on the way, check out the Discord #Content-Roadmap to follow along! Here is what's in this update, nothing too crazy as a lot of the changes are not visible ːsteamthumbsupː Additions * Robot Unlocking area, this is unlocked via dimensional rifts. They are fully working, but are still in their primitive stage(s). Future updates will contain upgrading for these robots in specific areas of your choosing. (Eventually being very customizable) * Added Tingleweens ( new currency ), obtainable from the "Flybot". Currently, there is no way to spend it, nor increase the rate of obtaining it. However, it would be smart to stockpile, as it will be used for the future Manager changes. (Kept on Rifting) * Added a scrollbar to the computer-related menus. * Added the ability to hire managers from the selection window. * Added the "Loved Manager" hearts on the rug's manager icon display. * Added more tooltips. * A few more QOL changes. Changes * Holy Thread Trading Balancing Changes * Zap Bonus "purple" Modifier reward (20 -> 15) zaps * Buffed the effectiveness of certain Rift-Boosting Upgrades * Slightly buffed early game galaxy bonuses (x4 nerf -> x3.25 nerf) Fixes * Fixed an issue where users would end up with negative amounts of Floob, causing their game to be at a stalemate. (thanks to 'Ouch for assisting me with this.) * Fixed the MAX button being forgotten upon galaxy prestige. * Fixed some issues with the Galaxy Shop * Fixed some issues related to over-buying. * Changed certain UI elements not closing/being stuck. * Fixed the Unlocking Robot (post-update) Nyan for finding bugs] * Many other bugs, that I cannot recall as of writing this. ːsteamhappyː Thanks to everyone for all the suggestions/bug reports. I am very excited about where the games going! - Cheers.

Posts come from Steam's official announcements feed.

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