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Christmas Tree Clicker
by Fenix · Published by -
Price
Free
Avg Players
0
Released
Coming soon
2DCasualClickerFamily Friendly
Media
Decorate a virtual Christmas tree by clicking for gifts and opening loot boxes to collect toys and ornaments. The game combines idle clicking with a gacha-style collection system, offering prestige mechanics and offline progression for players who enjoy accumulating large numbers and completing cosmetic collections at their own pace.
About this game
Get Christmas Tree companion for your Desktop! Earn quintillion Gifts, open thousands of this and find all the Toys to decorate your Dream Christmas Tree in the new gambling Clicker!
Latest updates
Hello, guys! I'm fullstack fulltime developer on the factory at the day and solo indie developer at the night ^_^ And the last 5 months I was working on the new free project - Christmas Tree Clicker. In this game I want to mix an Gacha + Clicker + Collection Card Game mechanics with a Christmas holidays mood. Nowadays I made a small early Demo, that demonstrate a base game loop without Toys Collection and now I'm working on the real core loop with all mechanics. I plan to make a game with: - Collection of 34 random toys with individual boosts from gifts (first screenshot, all art is ready right now) - Collection of Decoration for your holidays Desktop (second screenshot) - Santa character with fun tutorial, animations and dialogs with player =) - Christmas Tree decoration by Toys and Desktop decoration by Decor - Good math Clicker progress with counter under the Gift Bag - Offline reward - Union boosts by Drag&Drop - Start with Windows option (yes, this game only for Windows users) - Steam achievements - Steam trading cards, if this project will be very interesting for the community - Text localization for the most popular languages I'm making this project on the QT 5 framework and I can talking about development at the devlogs, if I will see your activity in comments. Repeat, this is will be a free project with DLC and I hope, that experience of my game will be happy for as much people at that can! Good Luck and Best Regards, Evgeniy Psarev
Posts come from Steam's official announcements feed.
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