Furnish Master is a relaxing game about furnishing apartments, houses, commercial estate and even outdoor territory! Realize your design dreams!
What players are saying
▲ Recommended6 hrs
---{Graphics}--- ☐ You forget what reality is ☑️ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS
---{Gameplay}--- ☐ Very good ☐ Good ☑️ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't
---{Audio}--- ☐ Eargasm ☐ Very good ☑️ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf
---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑️ All
---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑️ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer
---{Difficulity}--- ☐ Just press 'W' ☑ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls
---{Grind}--- ☑️ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second life for grinding
---{Story}--- ☐ No Story ☑️ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life
---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑️ Long ☐ To infinity and beyond
---{Price}--- ☐ It’s free! ☐ Worth the price ☑️ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money
---{Bugs}--- ☐ Never heard of ☐ Minor bugs ☑️ Can get annoying ☐ ARK: Survival Evolved ☐ Cyberpunk 2077
I've played this game for a little over two hours and here are my thoughts so far:
The game is simple, relaxing, and a lot of fun. If you like decorating rooms in the sims or House Flipper games, then you'll more than likely enjoy this game as well. There are two modes to play: story mode and sandbox mode. I've spent most of the time in story mode and I love the challenges and rooms available to play. The puzzle rooms are well done and provide a bit of a challenge, but not so much that it's frustrating or nerve wracking. (And I say this as someone who failed the domino room several times...) This game truly is centered around going your own pace and doing things your own way.
Sandbox mode was better than I expected it to be in EA. There are tons of furniture options and a room editor, so the player really can create to the limits of their imagination. The controls for decorating really allow you to go wild with different colors, styles, materials, etc. I personally love being able to make everything match with the same wood tones and paint colors; the game makes is really easy too! There's a duplicate item function and an eye dropper tool so it's simple to design the perfectly matching room! (If that's your cup of tea.)
Now on to the few things I hope to see improved: - It is a bit frustrating not being able to zoom in/out while an item is picked up since it rotates the item instead. Different buttons for these would be nice. - There are some furniture items I'd like to see added in the future, like corner options for kitchen counters. - Speaking of counters, it is a bummer not being able to edit the colors or styles. Maybe this is a bug, but if not, I hope to see it changed in a future update. It's been one of the only major furniture items I've found so far that isn't customizable.
I'm really enjoying the game so far and I'm looking forward to see where it goes from here until the 1.0 release!
I picked up Furnish Master in early access because it reminded me of other games I enjoyed: Unpacking and A Little to the Left. There's a lot of potential here, but overall I have mixed feelings.
The sandbox mode is fun, with plenty of furniture, objects, and creative freedom. Placing and editing items feels intuitive, and I love the addition of animals. Even a crow, for the spooky peeps! Mod support also looks promising for further customization.
Unfortunately, it's very buggy. Missing QOL features are also frustrating: no mid-level saving, no quick reset for object orientation or color, and no access to game settings once a level starts. Furthermore, you can’t revisit completed levels to admire your work. It all gets thrown into the digital void...
Story mode has satisfying puzzles when they work, but I hit a roadblock with the broken pipes level and could not progress. There is a big warning at the start of story mode that there will be bugs -- okay, fine -- but without a "skip level" option, it's really frustrating that I can just no longer play because of this.
The game is also riddled with typos and misspellings, which makes it feel a little on the amateur side. Honestly, I’d say skip this for now unless you’re just here for the sandbox mode. A lot of improvements need to be made before I’d feel good recommending it. Hopefully they can sort all this out during the remainder of the early access period.
Furnish Master just got a small update (0.25.1), which fixes various of bugs and minor issues with the game. If you like the game, it would be great if you could leave a review. Reviews really help the game to stand out and bring new players, which is very important for a small indie game. ❤️ If you find anything that doesn't work as expected, or want to share your thoughts and ideas, please let us know about it in our Discord server or Steam Discussions. {STEAM_CLAN_IMAGE}/42739091/cdcda1ac3389ebe77674d98d2b1545448a1282fe.png Discord server: https://discord.gg/5H9kMjASKu {STEAM_CLAN_IMAGE}/42739091/82e1971856b1dd194f8625113dcf77932c897148.png Steam discussions: https://steamcommunity.com/app/2004080/discussions/ 0.25.1 Change list Room now recovers if players exits room editor while moving a wall point and room being incorrect Last interior wall now does not leave sharp corner when canceling adding walls Fixed points angle check when checking room for valid shape Removed attached objects now recovers with Undo, after removing the main object Electric sockets now have snapping point in train mission even if Free Placing is enabled Ctrl-Z / Shift-Z now calls Undo/Redo Object destroy button now does not stay visible in some cases Fixed object destroy button animation when removing an object using hotkey Restricted object edit screen in puzzle and dominos missions Room reset can now be undone using Undo feature Objects save attachment to walls when using undo to revert moving the wall in room editor You can no longer delete a wall point in the room editor if it would break the room layout Follow and discuss Furnish Master! {STEAM_CLAN_IMAGE}/42739091/cdcda1ac3389ebe77674d98d2b1545448a1282fe.png Discord server https://discord.gg/5H9kMjASKu {STEAM_CLAN_IMAGE}/42739091/e579630a42bec9a28455600f09c961206a3d851c.png X (Twitter) https://twitter.com/AlFlakky {STEAM_CLAN_IMAGE}/42739091/82e1971856b1dd194f8625113dcf77932c897148.png Steam discussions https://steamcommunity.com/ap...
Furnish Master v0.25 update just got released! This update includes frequently asked content and features, including over 50 new streaming and PC objects, Redo feature along with updated Undo, updated object placement options panel, some bug fixes and more! 🎁 Furnish Master is also 35% off! So now’s the perfect chance to buy the game if you haven't already! ❤️ If you like the game, it would be great if you could leave a review. Reviews really help the game to stand out and bring new players, which is very important for a small indie game. If you find anything that doesn't work as expected, or want to share your thoughts and ideas, please let us know about it in our Discord server or Steam Discussions. Discord server: https://discord.gg/5H9kMjASKu Steam discussions: https://steamcommunity.com/app/2004080/discussions/ 0.25.0 Change list General changes Undo now reverses object deletion, repainting, turning lights on/off, and room editing. A Redo button has also been added to restore actions after undoing them. {STEAM_CLAN_IMAGE}/42739091/8eb39b7f2bd1141c34426f9352f8aec9bcc9a321.gif Added new monitors with arms, old monitors and vertical monitors {STEAM_CLAN_IMAGE}/42739091/55dbb56e324de3824bf549b210b7500c5fb0e5cb.jpg New old PCs, VR headsets, laptop stand, and portable console {STEAM_CLAN_IMAGE}/42739091/87a87a082aab3616621df70b639e958a4aa1e590.jpg New sound objects for streamers, including mics, sound panels, headphone holders and speakers {STEAM_CLAN_IMAGE}/42739091/287f99cb32252e3b52b00ea42807fde82d16fc68.jpg Added streamer lights {STEAM_CLAN_IMAGE}/42739091/3028b7a255c5b57d65af7a634b20388a8cff8756.jpg New computer peripherals, including USB hubs, streamer keypads, USB cables, external drives and phone holders {STEAM_CLAN_IMAGE}/42739091/0903160bc85d2fd8164126842e52523214b9a4a2.jpg The snapping panel is now located in the bottom-right corner and no longer requires opening a separate menu to change object placement settings. {STEAM_CLAN_IMAGE}/42739091/442a1f04cf58a...
Furnish Master just got a small update (0.24.1), which fixes various of bugs and minor issues with the game. If you like the game, it would be great if you could leave a review. Reviews really help the game to stand out and bring new players, which is very important for a small indie game. ❤️ If you find anything that doesn't work as expected, or want to share your thoughts and ideas, please let us know about it in our Discord server or Steam Discussions. {STEAM_CLAN_IMAGE}/42739091/cdcda1ac3389ebe77674d98d2b1545448a1282fe.png Discord server: https://discord.gg/5H9kMjASKu {STEAM_CLAN_IMAGE}/42739091/82e1971856b1dd194f8625113dcf77932c897148.png Steam discussions: https://steamcommunity.com/app/2004080/discussions/ 0.24.1 Change list Fixed a freeze or crash when certain modifications were installed Fixed an issue where the Room Library would not launch after a long gameplay session Fixed the mod upload window that did not allow selecting or uploading the chosen modification Mission preview image now saves correctly when saving a mission to Sandbox mode A room saved from a mission to Sandbox mode can now be uploaded to the Room Library When creating and uploading a mod, as well as describing a room before upload, the description field now wraps words correctly to a new line Added missing clothing snapping points on some objects Some clothing hangers can now be recolored In the default Sandbox room, the window and door are now properly attached to walls when moved Changed the default material of the disc item, as the previous one looked odd Fixed rotation of some wall-mounted items when generating their icons Removed an extra paint slot from tablets Fixed materials of the napkins in the holder The Lunar New Year fan should no longer be replaced with the electric fan (and vice versa) when loading a room Fixed icon display in low quality mode (launch argument -FeatureLevelES31) Clothing hanger now attaches correctly User images and avatars in the Room Library are now cach...
Posts come from Steam's official announcements feed.