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Waitventure

Waitventure

by Kulivszk

★ 93%
Price $3.99
Avg Players 0
Reviews 27
Released Dec 31, 2022
Auto BattlerCasualFantasyIdler
View on Steam ↗

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About this game

What players are saying

▲ Recommended 4 hrs
If you like Idle games that you can just start, walk away or watch a show, then come back and do a little work then repeat, this is a solid title for you.

Pick your class, enter the dungeon, and let the game chug away. Random things will join you along the way. When you exit the dungeon, you fuse various critters in to higher level critters, distribute skill points, head back in to the dungeon. There is a prestige mechanic allowing you to purchase permanent upgrades. I read about Challenges being unlocked, but I haven't gotten that far yet.

There is a unique mechanic here in that the time spent playing accrues in real time, letting you bank seconds to be used in various aspects of the game. It's the first time I've run across actual time being used as currency in a game.

The game is playable for free (option to watch an ad for a temporary speed buff) at archlemon.net . I prefer Steam to browser so here I am. There is no difference between the platforms.

FYI, the previous play progress I exported from my browser imported perfectly in to the Steam client this morning. So no worries about losing what you might already have.
10 found helpful Steam ↗
▲ Recommended 17 hrs
Well worth paying for. At times it is confusing as heck, it feels like it is missing features, balancing and tutorial, but it is tons of fun. It is in the alpha stages according to the website. Did I mention the game is free there? Yes it is! So basically what do you pay for? Well, other than helping out the dev and ensuring he will keep working on the game, you can click the ad button (that doesn't work on the website) to double the speed of the game, you only need to click it every few hours.

P.s. the game IS very alpha, currently the game loop is just reset, buy a ton of tavern, fuse everything, keep 1 tank specialized in high hp, mp and defense and 3 others with high attack and speed. Seeing as currently only the one in front gets attack, high mp and high defense is useless on anyone but the vanguard. Now you do one 10x fast speed, open all the chests, heal, repeat. You will end up with a ton of time from the chests, when it starts to get around 1-2 hours per speedup, it is time to reset and get your golden clocks and do the loop all over.

Theres one challenge in the game currently, but it is unclickable, ive also heard about hard mode and difficulty, but cannot find anything ingame. The way to get S tier humans and z tier monsters isn't obvious at all, mousing over says time warp with tier A human etc. when thinking that means you will unlock it from resetting, seeing time warp in the reset menu as a temporary upgrade and mousing over it lets you see "its the only way to upgrade S tier humans".

Like I said, enjoying the game a lot, but it is a buggy mess in some ways, needs a lot of balancing and fixing of "exploits" etc. The game IS free on the website, but doesnt cost much here on steam, so just buy it, play a few hours, and see if it is for you. It is so cheap it won't be a loss anyways ;)

edit:
Well damn, a lot of stuff unlocked when finishing the first year, all the game modes, challenges etc. suddenly a lot of new stuff.
6 found helpful Steam ↗
▲ Recommended 4 hrs
⌚ wait a while
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Added some events

1040 days ago
This is probably the last version in a while. An event will fire this month with a lemon theme. I ran out of ideas for more.

Small fixes dw

1109 days ago
- Adjusted boss troll chances in Hard Mode - Added a loading bar while fusions are being cached - Fixed two higher tier monsters having wrong stats - Added a future God-themed event in June

New monster tiers

1123 days ago
- Added 5 new tiers of heroes, demigods and gods: - ⋈ - Obtained by fusing two ⧖-tier monsters - Δ - Obtained by fusing two ⋈-tier monsters - Π - Obtained by fusing two Δ-tier monsters - Σ - Obtained by fusing two Π-tier monsters - Ω - Obtained by Time Warping any Σ-tier monster - Higher tier monsters appear as bosses after difficulty 1 in the dungeon - Added an X hotkey to close notifications - Added a C hotkey to open all chests in Team menu - Added volume controls for music and SFX - Decreased Dungeon Shift upgrade cost - Added a mini calendar in the bottom bar, visible in town and battles - When auto-fusing, fusions are always the first result, instead of being random - Added a new fusion filter to hide Elementals - Fixed Fast Forward and other upgrades being purchased automatically out of autoplay mode - Fixed sound settings randomly resetting after reloading the game - Minor performance improvements - Fixed a loading bug

Posts come from Steam's official announcements feed.

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