▼ Not recommended
4 hrs
I wish "mixed" reviews were an option. I want to recommend this game for romance enjoyers, but its history of development and the current writing gives me pause.
The Good:
The 'Ehh'
The Bad:
The Good:
- Banter between the love interest cast is cute and nicely done, including the drinking sessions, though some jokes felt a little forced. But if you enjoy seeing camaraderie between love interests, you'll like this game.
- The CG artwork is gorgeous.
- Valefar's emotional turmoil is relatable and sympathetic. Emotionally weighty game, using the past lives of the MC and each LI as points of interest to make you want to learn more about them.
- The information drip-feed about each LI is paced well and hints at their full story; it makes readers want to find out more about them in the full game.
- Daniel.
The 'Ehh'
- The backgrounds are mostly stock assets which other indie visual novels also use. As a result, there's not much uniqueness to the game's worldbuilding, which feels like a mix-and-match amusement park of attractions.
- The writing style tends to drag. MC and LIs banter about almost everything, which can make the pacing feel slow, though some players may prefer that.
- The game crashed a couple times in the common route due to missing voice lines. I assume the hotfixes were for those, though. There were no further issues in Valefar's route.
- There were editing issues such as missing periods, and MC's narration being written out as dialogue instead.
- The programming of the game is stock, with no animations or attention to character movement and scene direction. This game seems to only use the Ren'py engine's default support for putting characters onscreen and talking at the right times, which makes it feel factory-assembled instead of carefully scripted.
The Bad:
- The main character Aina is inconsistently written and difficult to like. She quips and pouts about everything, and due to naivete and lacking common sense, spends a significant chunk of the game having the love interests take care of her. This jars heavily with her backstory as a peasant girl born into oppression, who'd helped lead a rebellion and even killed nobles before martyring herself for the cause. It's hard to believe a character like that would be so naive and clueless.
- The voice acting is inconsistently directed and over-acted, even for basic lines. I turned it off for Valefar's route.
- There's not enough unique assets for backgrounds or things like the Malevolents (monsters), meaning the more dramatic events of the game are hard to visualize. CGs are beautiful but are placed at odd locations, not necessarily the most emotional ones.
- As other reviews have mentioned, the game has been in development since roughly 2022, after having raised 80k in KS and more funds from patreon. However, only one love interest's route (out of 5? More?) has been completed. Given the use of stock assets for backgrounds, and the clear limitations from not having monster assets and other bespoke designs, I'm doubtful that this game will release in full any time soon. This is one of the main reasons I don't want to recommend it at this time.
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