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Manufactur’ inc.

Manufactur’ inc.

by Unknown

Price N/A
Avg Players 0
Released Coming soon
AutomationBase BuildingCasualColony Sim
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Latest updates

Demo Patch #10 - 0.3.7

290 days ago
Hi!Here's a big update to fix many technical issues in the game demo. This is not adding anything gameplay-wise, but ensuring I can work and you can play in the best conditions.Change in the frameworkChange the framework to make the game a Steam app from Tauri to NW.JS, that means:Improve Linux compatibility: the game has been validated on Ubuntu 22, Fedora 42 (KDE Plasma), Linux Mint, Artix, Arch, and SteamOS without any major issues found. Ubuntu and SteamOS are still the only officially supported OSes for QA reasons, but I'm open to bug reports if you have some.Add MacOS compatibility: the game has been tested without issues on MacOS 15. It theoretically supports anything from macOS 12 upwardsRemove the need to have Edge Webview 2 installed on Windows, which means Windows 7 should be supported as well now (but not officially supported since I can't test on this OS)The Steam Overlay now works on most OS (some Linux setups are still buggy, I don't know why)Rework automatic integration and tests so they are more resilientHousekeepingUpdate Steam API DLL to 1.62Update some dependencies used for the user interface.Various fixes and improvementsMake the Steam API calls lighter to improve performanceAdd an error message when the connection to the server is lost.Fix translation in credits.Known issues:The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units.The tutorial needs to be reworked.We need to prevent the factory from infinitely growing asap, and it's planned in the current set of updates (electricity consumption, employee gauge, and dynamic market prices will be needed)Multiple places in the game need a user interface or experience improvements.The auto-linking between machines and/or storage is still pretty dumb and needs improvements (and a way for you, the player, to override this choice!)And a few minor bugs in the roadmapPublic dev roadmapThank you all for your testing and feedback!Don't ...

Demo Patch #9 - 0.3.6

324 days ago
Good evening!Small bugfix for an important bug that was preventing us from using the right click menu while being on the factory interface. More updates are coming soon!Known issues:The MacOS version won't work because of an external issue, it has been disabled temporarily (it's still in the Webkit team's hands :/)The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units.Steam overlay doesn't work.Tutorial needs to be reworked.We need to prevent the factory from infinitely growing asap, and it's planned in the current set of updates (electricity consumption, employee gauge, and dynamic market prices will be needed)Multiple places in the game need a user interface or experience improvements.The auto-linking between machines and/or storage is still pretty dumb and needs improvements (and a way for you, the player to override this choice!)Public dev roadmapThank you all for your testing and feedback!Don't hesitate to send us your feedback on the Official Discord server or via the in-game feedback form.Elanis

Demo Patch #8 - 0.3.5

361 days ago
Good evening!I am back on the game demo with some updates. I still have no date for the game release, but I come with very welcome fixes!Today I've been working on some of the serverside performances and came up with a pretty cool fix.Changelogs:Improve serverside performances on multiple spots: factory simulations will be up to 11 times faster. That means:The login (loading) phase shouldn't go past a dozen seconds anymore!You shouldn't feel lags anymore when building.These factory simulation improvements will also make the game lighter on your CPU (say a relative 5-10% less, so only noticeable if you play on a potato computer)#1691 - While working on a proof of concept for another game I wrote a minimap. So Manufactur'inc has it as well!#1878 - Global Market: Tooltip to show the resource's name/price/quantity in the choiceKnown issues:The MacOS version won't work because of an external issue, it has been disabled temporarily (it's still in the Webkit team's hands :/)The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units.Steam overlay doesn't work.Tutorial needs to be reworked.We need to prevent the factory from infinitely growing asap, and it's planned in the current set of updates (electricity consumption, employee gauge, and dynamic market prices will be needed)Multiple places in the game need a user interface or experience improvements.The auto-linking between machines and/or storage is still pretty dumb and needs improvements (and a way for you, the player to override this choice!)Public dev roadmapThank you all for your testing and feedback!Don't hesitate to send us your feedback on the Official Discord server or via the in-game feedback form.Elanis

Posts come from Steam's official announcements feed.

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