Hotel Galactic tasks you with managing a cozy intergalactic lodging on a floating island, where you'll build rooms, cook meals, decorate spaces, and uncover the backstories of alien visitors. The game combines light management mechanics with narrative discovery in a hand-drawn world styled after classic anime. Though the launch was marred by stability issues, players interested in relaxed hospitality sims with character-driven storytelling may want to revisit it after patches.
About this game
Welcome to Imoshima - an island floating in the clouds! Run a cozy intergalactic hotel where everyone wants to return. Build, decorate, cook, and discover the stories of your cosmic guests. It's a game about friendship set in a hand-drawn world inspired by iconic Japanese animation.
What players are saying
▼ Not recommended3 hrs
This game has such a beautiful cozy world you want to sink HOURS into! The management has a fun premise and the game is full of whimsy and wonder. The story mode seems pretty enticing.
Unfortunately, at it's current state I cannot recommend the game.
This game launched riddled with bugs. Game freezing, crashing bugs. I played for about an hour before encountering my first bug that literally killed my entire game (story mode.) I thought, "okay no biggie. I'll send my report and play the sandbox mode while I wait for story mode to get fixed." Yeah, no. I made it about 15 minutes into sandbox mode when all my employees decided to strike and freeze. Yet another game ending bug. I decided at this time it was not worth it to attempt another save file and waste more time.
Another thing is the quests are pretty confusing and there's not a lot of clear direction. Especially when it comes to the research tree.
It is such a shame to down vote this game because I know I WILL LOVE IT! But at this time until it has its first update when all of the bugs are squashed, I don't want anyone else paying close to $40 for a game that you can only play an hour for before it dies. :(
Note: I am veryyy aware this is an early access game however, to charge $35 for an early access game and it can only last about an hour before crashing and burning seems pretty unacceptable. I will not be returning the game because I really have my fingers crossed that they will work swiftly to fix bugs and allow it to become playable and I want to really love the game.
I've been looking forward to the release of this game for a long time. In order to have a better gameplay experience, I held off on playing the demo. Yesterday, I bought the game as soon as it was released. However, I have to say I'm extremely disappointed—not because the game itself is bad, but because it's plagued with way too many bugs! (And I really don't think it's an issue with my computer.)
First, the character gets stuck for no apparent reason, and I can't make them move. Since I'm stuck on Day 1 and don't want to waste more time replaying the tutorial I've already completed, I now can't progress in the game at all. Second, I'm not sure if this is by design, but the service counter in my restaurant is extremely small and disconnected from the kitchen. (I'm playing the Chinese version, so I’m not sure if this was a translation issue.) Third, there are many instances where foreign languages are mixed into the translations. While this doesn’t directly affect gameplay, I don’t think it's acceptable for a game at this price point to have such careless errors.
All in all, I don't think this game is ready for an official release. I'm still considering whether to request a refund and wait until the game is more polished to purchase it again. I'm really, really, really disappointed.
It's no huge revelation that this game had a, to put it mildly, rough start. The devs themselves admitted they never should have released it so early. That being said, I held off on doing a review and gave them a month or so to see the fixes and changes they would implement. I didn't need to add to the already massive sea of bad reviews that will probably scar this game for it's entire existence.
So how is the game now? (End of Sept 2025)
Just fine actually. I joined the games discord channel and watched in real time as they helped people with their issues live, rolled out a plethora of updates, bug fixes, and suggestions and most importantly genuinely rewarded and thanked the people who did stick it through with them.
So I restarted a new save, and I can happily say I ran into almost no bugs or issues, and the small 1-2 bugs I did run into fixed themselves when I logged out and back in. The game isn't just playable, its actually as fun as we had hoped from release. I have about 43 hours in right now, and I plan to put many more in as time goes on.
Hotel Galactic is for anyone who is enchanted by similar art styles of Miyazaki's 'Spirited Away'. It's for those who enjoy the 2d management genre, it's for people who want a nice cozy game that allows for real customization. As you go through the story line the game asks you to make choices, and depending on the personality type of your choices (maybe your a more passive person or a loner for instance) the hotels aesthetic will change along with what you've decided. The very first example being the game asking you a question that changes the color and theme of the hotel lobby (you can go back if you don't like your decision ofc). Which I thought was very unique and interesting.
At this point in time I do recommend giving the game an hour of your time to decide if you like it or not. I do understand how mixed reviews can easily allow people to overlook a game, but this is one of those rare instances where the games reviews at release do not reflect the condition the game is in now. I do hope that Hotel Galactic can come back from it's horrible start, but even if it doesn't, it's a cautionary tale to all developers to make sure your game is ready, playable, and up to par in quality when being released.
Hello Travelers! Another week, another hotfix ready to make your experience in Hotel Galactic better! 🆕We want to start by saying thank you to our fantastic community for helping us very quickly identify the issues, investigate and consequently eradicate the problems. Making Hotel Galactic progressively better and better simply wouldn't be possible without you! 🙏We're also very thankful for all the reviews, comments, suggestions and feedback you've provided us with. We read every single comment and try our best to respond to each of you individually as we believe that only through this kind of direct contact we maintain this game can grow! But don't let me hold you here for too long - you've got a whole Hotel to manage after all! 🏩Let's jump into the Patch Notes!GameplayFixed an issue where guests were restoring the Rest need through activities other than sleeping.Fixed a Pavonis-related issue where the character could get stuck in the jump animation.Fixed an issue causing Pavonis to attempt leaving too early.Fixed issues related to guests leaving the hotel by ship.Fixed the Spirit Affair quest issue where guests were not properly forced to leave.Implemented AI fixes related to walk actions.Fixed an issue where workers could get stuck after being removed from the elevator.Increased save version to fix worker-related issues in older save files.Added a safety check for stuck plates.Tools & StabilityRemoved unused logs.Updated the game version to 0.6.6.Thank you once again and stay stellar~!Ancient Forge
Hello Travelers! Today we’re coming to you with another batch of patch notes to make your weekend gameplay even better. ːsteamthumbsupːWe’re incredibly grateful for every single review. Thanks to your positive feedback, Hotel Galactic has a chance to find a new home with many wonderful players who are still unsure whether to give HG a chance after our rework and recent patches.Without your support, the 60% positive rating currently visible on our Steam page would not be possible. We truly believe that by the time we reach 1.0, we will clear up any remaining doubts and continue improving the experience 💪We keep pushing forward, and we wish you an amazing weekend in Hotel Galactic. And now for the Patch Notes!NewAdded fireworks chest visual effects.New fireworks spawn and explosion sound effects.like/dislike ingredients logic.Gameplay FixesFixed elevator getting stuck after incorrectly removing a passenger by adding validation for invalid requesters on movement restart.Fixed workers sometimes not generating on ships.Fixed possible cases where ships could overlap.Fixed merchant crane animation after loading a saved game.Fixed merchant ship not departing after dialogue with Silver when loading a saved game.Fixed merchant not selling items on the second arrival in the same session.Added a new lock result for merchant item refresh.Fixed farming island bridge not appearing when first starting repairs.Fixed First Mail during events.Fixed cooking softlock when packing multiple processors of the same type into crates.Fixed demolition and pattern application being possible at the same time. They are now mutually exclusive.Fixed removing recipes with a gamepad even when the remove button was disabled.Fixed cooking recipe panel not closing after removing a recipe.Fixed missing Gonzalez outfit.Fixed locked interactions on items in equipment storage when starting and cancelling rack unpacking.Fixed tools rack pickable state.Fixed equipment storage not unassigning events when being...
Dear Travelers!Today we are coming to you with another patch, the long-promised Hotel Galactic Roadmap for this year, and a big sale celebrating the Lunar New Year and Valentine’s Day. We will go through everything step by step to answer as many questions as possible. As always, we will be in the comments if any additional topics come up.Let’s start, somewhat playfully, from the end. :) We have decided to launch a 50% discount as part of the ongoing Lunar New Year and Valentine’s Day events. This is a limited-time offer available only during this event and it will not be repeated anytime soon. We chose this moment because of the reception Hotel Galactic received after the December release of our major Winter Rework.The reviews speak for themselves. Things are looking good and they will get even better. Those positive changes gave us a strong boost of motivation, but we know that many of you are still unsure whether now is the right time to jump in. We want to address those doubts and offer you a unique opportunity during Early Access to purchase the game at half price. This way, you can see for yourselves how big a step forward Hotel Galactic has taken since the Early Access launch.Rebuilding your trust is important to us, and this is our gesture toward those who are willing to take that leap of faith with us. Your voice is the most honest measure of where the game stands today.RoadmapNow let’s move on to the Roadmap so you can see what we have planned for the coming months on the way to version 1.0. 🙂COMING NOWAs you can see, several major updates are on the way. Starting with today’s patch, we introduced backend improvements such as a Unity update, an elevator rework, and a reduction of memory leaks. On top of that, we are celebrating two special occasions with new decorations for your beautiful hotels.You can also expect new elements for the hotel SPA and new species-dedicated items. Based on your feedback, we have also introduced a UI improvement for wallpapers ...
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