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Spaceflight Factory : Prologue

Spaceflight Factory : Prologue

by Kanapper

Price Free
Avg Players 0
Released Jan 20, 2023
3DAutomationBase BuildingCasual
Offline progress
View on Steam ↗

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Spaceflight Factory: Prologue layers automation and base-building onto an idle foundation, tasking you with expanding a colony on a mobile island-platform to gather resources for escape. While it borrows the visual style of Factorio-like games, it leans heavily into passive progression and exponential costs, making it feel more like an idle clicker with factory trappings than a traditional automation puzzle. Best suited for players comfortable with spreadsheet-style growth who don't mind extended idle periods between meaningful decisions.

About this game

What players are saying

▼ Not recommended 0 hrs
I really wanted to like this game; I'm a big fan of the base building/automation genre. There IS a novel mechanic in that your base is on an island that travels around (you build and control the engines) rather than being fixed in place, which was neat.

Unfortunately, while it looks similar to Mindustry or Factorio at first, the shallow trees, exponentially-increasing costs for each copy of the same building (like mining drill), and near total automation of supply chains and technology (buildings require just one input and produce one output, main storage is basically infinite, and inputs can typically teleport from storage to building) make it more like an idle clicker... except that you can't -quite- go idle due to enemies, so it's actually the strategic depth of an idle clicker paired with the relaxation of facing a zombie horde unarmed.
9 found helpful Steam ↗
▼ Not recommended 0 hrs
This is an idle game in its current form. It has base building and automation elements but honestly the idle elements are extremely forefront and primary to the game's function.
5 found helpful Steam ↗
▼ Not recommended 0 hrs
Most factory/automation games work hard to encourage and discourage certain player habits. In particular, they try to discourage players from sitting around waiting for numbers to go up.

They do so for a reason.
4 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update : Space Simulation

1197 days ago
New Features: Auto Save: The game now automatically saves progress at regular intervals, reducing the risk of losing progress due to crashes or other issues. Skip Tutorial Button: Players can now skip the tutorial and jump right into the game. Marching Cube Rendering: We've implemented the Marching Cube algorithm to render rocket models and other space-related objects. (Also added new models such as: satellites, thrusters, and space shuttles...) Solar System: The game now includes the (Sun, Earth, Jupiter, Mars...), allowing players to navigate through the solar system. N-body Physics: N-body physics implemented, adding a new level of dynamic and engaging gameplay. High-Speed Simulation: Players can now speed up the physics simulation by x10000000 while in space. Visual Trajectory Prediction: Rockets and other celestial bodies now have visual trajectory predictions, enhancing gameplay and strategy. In-Game Videos: I've added in game videos explaining how each building works, making it easier for players to understand game mechanics. A ton of bugs and crashes have been fixed thanks to player feedback. Known Issues (will be implemented soon): No antialiasing: Antialiasing has not yet been implemented for rendering and fonts. Saving/Loading Rockets: The game does not currently save/load rockets once they are launched. Idle Game Economy: The "idle game" economy is temporary and will most likely be replaced by something linear in the full game release. Unbalanced Enemy Swarms: The swarms of incoming enemies are not yet balanced. I apologize for the rare updates. While this is not my main activity, I'm doing my best and keep working as much as I can. The full release of the game is still scheduled for later this year.

Quick Fix

1247 days ago
Fix for Game Path containing Unicode/UTF-8 characters

quick update

1248 days ago
Fix typo + Soft lock during the tutorial

Posts come from Steam's official announcements feed.

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