Virtual Families 3 lets you raise and manage a simulated household across generations, with family members aging and dying in real-time unless you pause the game. You earn currency slowly through basic tasks and house upgrades to unlock new areas and features. It's a nostalgia-driven life sim for players who enjoyed the mobile predecessors, though reviews note awkward character design and grinding mechanics that feel outdated.
About this game
The sequel to the smash hit mobile game “Virtual Families 2” is here!
Players, last 47 days
Peak 20 · Low 4
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended9 hrs
This game is weird. Why do 2 year olds just look like miniature adults? I didn't mind it with the males but with the females they have breasts and it makes no sense and is really freaking weird. Besides that all the male children my couple had all look exactly the same even though they had them at different times. The names are weird too. "Master", "Loot" and "Tiny".
Money takes too long to obtain in this game but they let you buy it with real money. So I think they make it slow and hard to get money on purpose so you will get impatient and just buy it.
Another weird thing is if I stop playing the game for a few hours and come back to check on it the little people send me a email asking where I was and that they thought I had abandoned them. That kind of neediness is annoying and unnecessary in a game like this. I experienced a few bugs too but can't be bothered to report them because I don't think I will be playing this anymore.
Super nostalgic. Super poorly made, lmao. The family members last like a day and then turn old and die if you don't pause the game before you quit. The children are just shrunken adults, the names are ridiculous, and not even charmingly so for the most part. And don't get me started on those janky-ass character animations. The games in this series would have potential to be more beloved if some quality of life and aesthetic changes were made. 1/5 for nostalgia. Just because your game is free doesn't mean it has to suck.
It's not about the speed or the quality, it's the fact that no matter how much a generation earns, or the savings, or the quality of your Resort, it's about the zero per-capita earned. The jobs pay as real world as you can, sadly, get compared to game-currency prices and the Resort pays an actual 0% to your income. It's constantly a diminishing bank, therefore a diminishing value in game and time. I regret buying even $6.74 on the microtransactions 'upgrades'.
Further more, it has proven impossible to progress in the haunted story line due to the fact that each generation begins an entirely new haunt. I have run 4 generations and 3 separate households, in each one the same phone call begins the story and the same priestly visit ends it by age 67. or 78 Maybe I am missing some key part of progression but I feel I've put in enough time to just give up on the game.
For those of you in seek of a Last Day of Work game, I suggestion Virtual Families (OG) or Virtual Villagers 2.
A faithful Last Day of Work Gamer,
Steph