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Yolk Heroes: A Long Tamago

Yolk Heroes: A Long Tamago

by 14 Hours Productions | Published by 14 Hours Productions, Astrolabe Games

Rating
91%
Price
$3.99
Average Players
11
Reviews
774
Released
May 20, 2024
Casual Idler Indie
View on Steam

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About This Game

Someone has to protect this realm... is it you? Become a guardian spirit and raise your very own Hero to stand against the Dark Lord.

What players are saying

▲ Recommended 24 hrs on record

You need to have the right mindset to enjoy this game. This is not a game you play actively, but instead something you run in the background and check periodically. You can actively participate to make certain actions go faster, but when some of the actions are "press Z and X rhythmically for literally 20 minutes" than it becomes very clear that active participation was not recommended. My question is why even bother having active actions in the game if they end up being so boring in implementation. Approach this game as something you check in periodically to queue up new actions and you'll have a way better time than I did.

13 found this helpful Read on Steam →
▲ Recommended 1 hrs on record

On First boot it’s reminiscent of booting up a Gameboy, making you feel like you’re about to play something from back in the day, Nostalgia bomb inbound. The Menu music is clean, and MIDI scored and even through my computer made me long for the little pinky-fingernail-sized speaker my old Gameboy had. You can tell from the music that it’s inspired from titles like Pokémon, Dragon Warrior, and Early Final Fantasy titles. With all that out of the way, Let’s get on with the ratings: Gameplay: 3.5 out of 5 Gems The gameplay is easy to get into, the controls are very simple, the menus do take some time to navigate to get the inner workings. One of the complaints I do have is the mini games have almost no effect on timers, For the largest part of this hour I was playing the minigames for the sleep and Bladder options, so I was playing Nap N poop Simulator for probably 15 to 20 minutes out of the whole hour. My biggest critique for this would be to increase the reward for a “Perfect” landing on the sleep minigame, and not have to spam the buttons so fast to complete the poop minigame. Minor note, also calling it Poop while the text is relieving the bladder was a bit off, but I’ll chalk that up to translation. Overall I will say the gameplay is decent. I’m sure once the first part is over and the questing can begin it will be better for the complaints I do have. Soundtrack: 3.5 out of 5 gems The soundtrack of the game again reminds me of original Nintendo JRPG’s like Dragon Warrior/Quest and the Original Final Fantasy, with just a hint of Gameboy Pokémon Red/Green. While it’s no John Williams original Score, it is still enjoyable to listen to, and reminisce about the old days. That is if you are old like Old Man Gibu here. The game feels familiar while still feeling new with this music, I was not disappointed in the slightest. Graphics: 3 out of 5 Gems The Graphics of this game are Pixel Art, Akin to the Gameboy Color. Once I found out that you could change the Hue to a different scheme and there are Dozens of them to choose from it took me a fair amount of time to settle on one that was pleasing to my eyes. There are several schemes that go very well with different personalities, Even the Fairy who serves as your guide recommends Pink as you learn about the menu during the game. The Graphics aren’t going to win any awards for innovation by any means, however it feels new and unique in it’s design so I give it a good score. Difficulty: 4 out of 5 gems While the game itself isn’t very challenging, The learning all the minigames, along with having to discover them as you go, proved quite challenging, I found myself cheering when I finally figured out what the minigames are and how to complete them. I had a lot of fun finding them all that I did find and look forward to finding the rest during more playtime (of which I anticipate there being much more) Immersion: 4.5 out of 5 gems This game took me back to my early teens playing Tetris, Pokémon, and Zelda on my Gameboy, While this is an Idle game, it still has the same feel of those games, while being wholly unique by comparison. After getting through the tutorials I was sucked in, this hour flew by a lot faster than I thought it may, the only time I was broken from the immersion is during the “Nap N Poop Simulator” portion of my gameplay. But on the same note, it added a bit of realism to it, You can’t just not poop and not sleep without repercussions, So I will say that I found myself immersed deeply into this game after a very short time. Overall Rating: 3.7 out of 5 Gems Yolk Heroes: A Long Tamago is a breath of fresh air to the JRPG indie space, It isn’t a cookie cutter RPGMaker game with nearly no plot, it has heart, it has soul, and it has humor to bind it all together. The game won’t be for everyone, but I can see it appealing to a wide audience, especially those 80s/90s kids who were glued to their Gameboys. This game really brings Nostalgia as well as a New Game Feel to the user, I applaud 14 Hours Productions on making a great game for a great price, and I am sure that they will surely bring us more amazing games in the future, An Indie game studio that makes games they want to play really brings a smile to my face Final Thoughts. So the real question is, is this indie title worth the 7.99 it retails for currently? Absolutely, It’s nearly perfect price point, I would almost say that this game could easily fetch 9.99 without anyone batting an eye. I encountered zero bugs the entire playthrough, which for an Indie title that is only 2 days past it’s release date is a rarity. I believe that the studio puts so much care into what they do that it shows in every pixel displayed on screen. And I truly can not wait to see where 14 Hours Productions goes from here!

20 found this helpful Read on Steam →
▲ Recommended 38 hrs on record

As others have said, the gameplay doesn't have much going for it, even as an idle game. Beyond chapter 1, it gets VERY repetitive. Lots of mechanics that exist really don't end up having an impact beyond some flavor. (Yolks on previous islands, status effect recovery items). What the game DOES have is very charming art, music, and fun light hearted character dialogue. It also introduces a mystery right at the very file select that kept me playing till it reached its conclusion at the end. It also contains things which games made by larger companies just don't have time for (like surprisingly lengthy branching "but though must" responses. Honestly, a highlight for the game for me, even if none of them reached the heights of the very first one for me. Based on what the game does have, I would say the game is worth its price, and I look forward to future games from this team. EDIT: Forgot to mention that some songs, like the "Sleeping" theme, got stuck in my head even when not playing the game.

11 found this helpful Read on Steam →

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