Mighty Slap
by Unknown
★ 50%
Price
$2.99
Avg Players
0
Reviews
2
Released
Feb 12, 2024
3D3D FighterActionArcade
What players are saying
▼ Not recommended
0 hrs
Unfortunately, the thrilling gameplay of clicking the slap button and then waiting fails to be gripping. There is no explanation as to what any of the numbers mean and the fact that there are no differences between different fighters is lazy and boring. There could MAYBE be an interesting experience here, but a one button game with one fighter is just incredibly boring.
https://youtu.be/vQcz0ZyEQYU
▲ Recommended
0 hrs
Played this game as a joke, but it actually surprised me, my friend and I had fun for like 30 min then we got bored. I think should be free tbh
Reviews are by Steam users, hosted on Steam.
Latest updates
In order to create a more indulging experience for the players we've now included a free roam mode. Now players can 1v1 fight with their third person controllable character. To continue the game player's are supposed to reach the ring so that the Slap Game can be played. Until then players can fight each other damaging their health points.
- Added a Quick Time Event based response for the opponent players. This little addition adds a bit of complexity to the game play of Mighty Slap. Now as an opponent you're supposed to respond to the QTE prompts that appear on screen in order to regain consciousness after getting slapped. Failing to do so results in taking double the damage but won't knock you even if your health is depleted leaving you vulnerable to loosing in the next opponent turn. - Added a visual feedback next to the player that shows the resultant damage that was made from the slap. - Added an octagon to the environment of single player and multiplayer game mode. We're also working on another update that will allow players to free roam and fight each other before the slapping game begins. This could take some time to develop and we're also reworking our goals for this game and reconsidering the features that were previously decided.
{STEAM_CLAN_IMAGE}/44457184/d6d6ba113e999d53d011223b1dd1f5dc6e56e8dd.gif Working on a QTE for the opponent that get slapped. The difficulty of the QTE will be decided by the intensity of slap and if the player fails to react to QTE they will be knocked out. I know QTE's are frowned upon in many games where they break the flow of game play. I think this will be a nice addition to our game considering the opponent players didn't have anything to do but wait all this time.
Posts come from Steam's official announcements feed.