So, quite a lot has happened. I ended up with a computer rebuild that borked things, then in a move, and now there's a Unity issue to talk about. So, let's talk about all of it. Where's Arynnia? Long story short, my ability to release new versions of *Idle Space Navy* got compromised when my computer failed and I had to move to much different hardware. I was not able to get my signing certificate at the time to move onto the new computer, which left me unable to release new code-signed versions of Idle Space Navy - thereby hamstringing the Milestone Program and preventing further releases. I'm now in the middle of a move, but once that's done, things will hopefully stabilize, so we'll see where things can go. I'm hoping to resume development by the end of the year and am targeting version 1.00 for 2027 - I'll update the Early Access information in the coming hours to days. Will the Milestone Program be reopening? Given that some of the people who were in the original Milestone Program are no longer present in the Phoenix Aura Discord (join if you want to at this link), I will likely be reopening the Milestone Program to new testers once development resumes. The best place to find out about this will be the Aura Discord, but I will make an announcement here as well. Unity Vulnerability: What Does It Mean for Idle Space Navy? This section is a direct copy from the Phoenix Aura Discord server. Earlier today, I received information about a significant vulnerability in all versions of Unity since 2017.1. As of now, there's no evidence that this vulnerability has been exploited, but here's what you should know. What is this vulnerability capable of? For certain Unity application types or applications with certain commands run at launch, there is a possibility that an attacker could perform a privilege escalation attack, allowing them to run code with more authority than they otherwise should be able to. Is Idle Space Navy subject to this vulnerability? While none of the c...
Please excuse the cover images - the 0.11 Milestone Program is still a thing, nothing's changing with that, though I might be looking to add another member or two. Stay tuned. So, it's been a hot minute since some news has come out on Idle Space Navy 0.11. A lot of that is that I've had to take a lot of time for my mental health, as well as some other stuff going on. For that, I sincerely apologize. I'm still working through a lot of my mental/emotional health (having company at work again is helping a lot with this), but I'm starting to feel that creative spark for Idle Space Navy returning. I can't honestly say when I'll have a release date for 0.11 (I'm hoping before the new year, but this is not a guarantee), but I hope to be back at work on it before the end of this month. Thank you all for bearing with me, and I'm so sorry it's taken so long for me to get moving forward again.
I've noticed that, as the releases for ISN have grown, so have the early bugs. I don't always catch every single bug that crops up in the code, so I've decided it's time to open up a testing program for Idle Space Navy releases. The Milestone Program is that program, and applications to be part of the 0.11 Milestone Program are now open. How it works. Once applications close (at 10pm Pacific Time on 26 July 2024, or a little under four and a half days from now), I will be selecting 3-5 applicants, sending them Discord invitations to the Phoenix Aura server as well as Steam access to the closed beta for ISN 0.11.0 - which will begin with the first Milestone build no later than 01 August 2024. Milestone builds will work on an incremental basis - all the bugs with the first feature set (Milestone Build 0) will be resolved in future Milestone Builds (Build 1, 2, 3, ...) before the next feature set is released to Milestone. I intend to release feature sets no less than once every ten days (ideally at least once a week), to ideally include 6-8 feature set releases before an ISN 0.11 public launch in late September. How can I be a part of the 0.11 Milestone Program? If you haven't already, go to the application and complete it (it's short and should take 5 minutes at the absolute most). If you're selected, you'll receive information as indicated above, and if not, I'll still be sure to send you my thanks for applying. To make it easier, join the Phoenix Aura Discord and get your roles (including the Idle Space Navy role) so you're ready to receive the Milestone Program roles when they launch. Thank you for all the feedback on the game so far - and I'm looking forward to the public feedback on 0.11 being more focused on the gameplay rather than on bugs I've accidentally left in the code!
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