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blackhole simulator

blackhole simulator

by lunatic studios · Published by lunatic publishing

★ 83%
Price $2.99
Avg Players 0
Reviews 6
Released Apr 14, 2025
2DArcadeCasualClicker
View on Steam ↗

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Blackhole Simulator tasks you with growing a small black hole by absorbing matter across a galaxy, with progression happening largely passively. The minimalist aesthetic and hands-off gameplay make it an undemanding idle experience, though its sparse mechanics and dated interface may frustrate players seeking depth or clarity in their progression systems.

About this game

Players, last 30 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 0 hrs
I am thankful for receiving something on Steam, however I cannot recommend this game for a few reasons:
-I don't think you have to press any button to do well in this game
-I honestly have no idea what's going on regarding the gameplay, either than you move a square
-The menus look like their from early 2000 flash games, which don't have any indication that any UI has been selected or pressed
-Dimensions of UI and video screen is off
-The upgrades max out, but one forever appears
-Cannot get beyond level 3
-Your life goes down but that's how you progress (make money)?

I generally write long reviews but I honestly have no idea how this made it on Steam. I legit do not understand what this game is doing either than something potentially malicious.
8 found helpful Steam ↗
▲ Recommended 4 hrs
A simple game that reminds me of old flash games that I'd spend hours playing after school. Very fun timekiller and idle game
3 found helpful Steam ↗
▲ Recommended 0 hrs
Has a unique art style that reminded me of the browser games I used to play growing up.
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Blackhole simulator Is released

520 days ago
Black hole simulator is out I launched it at around 2:50 pm on April 14th like I said I would. I know the game isn't perfect and I will be working my tail off to try to make it better and better. The update next month will bring more content to the game. Gosh there was snow on the ground here in minnesota when I started on this and 6 months later there was still snow on the ground. But anyway, I'm one person I hand crafted all the artwork for this game and worked 40 hours a week and managing a full time job. I wanted to show the world some random dude could create something pretty amazing if the time was put in. I put everything I had into this game and I plan on continuing the same thing in the future. 1000 hours were put into designing artwork 500 hours were put into coding. I actually got better at designing art towards the backend of development. I started this studio by only doing artwork and paying freelancers to code. Other projects I worked on before this Doodle td 1 and 2 Universe survivors The other games our studio produced I only wrote the story of these games- Cartoon cagematch Road to place Upgrader I love making games tho this was definitely a fun experience and allowed me to get a feel for the work involved with making a game and I respect fellow game devs even more because of it. Thank you for all the support over the years and see you in updates and future steam and mobile titles!

Family friendly gaming livestream

535 days ago
March 30th at 6:30 pm family friendly gaming will be streaming blackhole simulator before launch! I didn't give any streamers any limits on how much of the game they could play pre launch. Thanks again! Lunatic

UPDATE 1.1 IS COMING SOON AFTER LAUNCH!

541 days ago
{STEAM_CLAN_IMAGE}/45479207/3159b6a054dd80888c74d86e1f6d8d0d6e73d381.gif HEY! LUNATIC HERE! I wanted to touch base a little bit about launch. We are all ready to launch blackhole simulator as this game releases I want some feedback from you! That way I can make the necessary adjustments to the game! Im one person although I'd like to think im pretty motivated there is only so much I can get done in a set amount of time I plan updates and if theres bugs i will try to include them than :D. OKAY NOW TO THE GOOD STUFF. I have planned for the next 2-3 weeks the final 8 evolutions for after the 4th stage evolutions. This means the evolutions will essentially double. with that the intention is to use these overpowered evolutions for levels 40-60. that means the content for the whole game is going to double as well basically. implementation is going to be the tricky part. as now I have a ton of enemies in the game that all deal different amounts of damage to every different black hole. As it might be possible to get this update before launch, im not going to promise that because I also have to figure out what im going to do with the quest system as that is not in the game yet. Im not sure how im going to do this but it will get done :D for this update. with the addition of these things future updates will be planned based on feedback and such. HERE IS SOME ART THATS DROPPING IN THE NEXT UPDATE {STEAM_CLAN_IMAGE}/45479207/fb98701d6736e8e9635e4b159341b1d4207caf9f.png {STEAM_CLAN_IMAGE}/45479207/39ab31114a7db927e1cf418a0f2667d257496298.png {STEAM_CLAN_IMAGE}/45479207/9da40e90e822c32dcd17a14a5367785c842b267b.png {STEAM_CLAN_IMAGE}/45479207/885c123d785f0cc34cc223bb48a1c8453af1d8bd.png

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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