Moose Miners is a straightforward incremental game where you manage a gem-mining operation, hiring workers and upgrading equipment to dig deeper for more valuable ore. The core loop involves spending profits on new miners, better gear, and infrastructure like rails and minecarts, though progression plateaus quickly with limited upgrade paths and no offline gains. It works as a casual idle distraction during its first few hours, but lacks the depth and optimization needed to sustain long-term engagement.
About this game
Take control of a mining operation run by moose. They mine and sell the gems. You need to decide where to spend the profits. Hire more miners and upgrade their gear. Buy new rails and minecarts to get deeper into the mine. The deeper you get the more valuable gems you will find.
What players are saying
▼ Not recommended22 hrs
First few hours are quite fun! But after 5~ hours thats literally it, feels like they straight up dropped development at 10% of the Game. All you´re left with, are 2 upgrade buttons for more "Mining Damage" and carry capacity and just recruiting more workers and Minecarts.
Do yourself a favor and play the Demo, Because thats 95% of the Content of what you would buy.
Could´ve been a promising idle Game, instead its very likely a quick cashgrab that i cant see being developed for another 1-2 years until its more than idle-eye-candy at a first glance.
Less of a "No" more like a "Eh". Overall the game is a nice timewaster, but it lacks offline progress, making it crucial you keep it open to make significant progress. I usually dont mind this in other incremental games, but that is because they are optimized for running in the background or have a mode that significantly reduces the load on your PC while you play. This game lacks that, so your pc is on load for the entirety of the time you have the game open, even when minimized. Add some optimized way of running this in the background and add some offline progress (even if its a limited amount of time where the game speeds up), and you get a pretty chill incremental game, but for now i cant really recommend it.
This is a small update to celebrate the announcement of Moose Builders. It adds a new button in the round button menu at the top right allows controlling the visibility of certain things in the game. You can hide the crafters, balance minecart, stick storage piles and rails. Basically all the things that can be in the way of seeing something else. Features/AdditionsAdded Base visibility optionAdded promo for Moose Builders on exit (happens only once) Bug fixesFixed company value leaderboard overflowFixed company value leaderboard sorting
NEW GAME ANNOUNCEMENTIntroducing Moose Builders, a factory game about moose crafting solar panels! Grab a shovel, gather your friends, and prove that moose are the greatest engineers in the desert. Wishlist the game on Steam! It really helps supporting me as an indie game developer