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Monster Killcker

Monster Killcker

by GoonieDev

★ 100%
Price $1.99
Avg Players 0
Reviews 9
Released Oct 31, 2023
2DAuto BattlerCasualClicker
View on Steam ↗

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Monster Killer is a short incremental clicker where you rapidly defeat monsters to gain experience and grow stronger, while strategically boosting monster difficulty to maximize rewards. The game offers a complete campaign that concludes in roughly 90 minutes, making it unusual among endless idle games. It's best suited for players seeking a focused, quirky experience rather than an indefinite time sink.

About this game

What players are saying

▲ Recommended 1 hrs
very honest review. is a fun game but only about 87 mins long. iv never played a clicker game that ended. gave me a strange feeling inside. not a warm fuzzy feeling but a confusing feeling like when you have gas and your not sure if its a fart or a future skid mark. perhaps this game will get updates, i dont know. that is all
3 found helpful Steam ↗
▲ Recommended 0 hrs
Nice little idle/clicker game. It has some rough edges right now, but the developer is responsive and open to feedback!
2 found helpful Steam ↗
▲ Recommended 1 hrs
Addictive, funny and pretty wholesome, I just hope my mouse doesn't ends up torn to pieces.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Added Fmod Credits

911 days ago
Proper way to credit the audio engine used for the development of this game added to the splash screen and initial credits.

Buff repeating appearance fixed

991 days ago
The bigger hammer buff for paladins was appearing constantly when entering game, which breaks the balance of the game. This is now fixed.

Revised boss mechanics

1000 days ago
Now the boss fight is less frustrating. Before entering the boss a message will appear advising the player the loss he can have by entering the boss fight. The next changes were made: Boss attacks will kill only the 2 allies. Boss will attack only the allies with less numbers so the gap of experience when you loose them isn't that frustrating. Boss button won't appear during boss fight, avoiding a boss dialogue endless loop bug that was happening. New option in the pause menu that allows players to hide the monsters' dialogues.

Posts come from Steam's official announcements feed.

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