Not sure what some reviews are on about, i read those and came in expecting the game to be a p2w mess. But it gets surprisingly deep with classes/sublcasses and pets and you don't really need to buy anything it's just some qol stuff (no double speed, double dmg like some idlers) which you can eventually get all of it with the ingame premium currency you earn (you get it from a few different mechanics daily). Also i like that you don't have to keep the game on and offline progress is as good as having it open, it's pretty annoying in some idlers when you are forced to leave the game running to progress.
Cycle Idle RPG
by Leafcutter | Published by Leafcutter Studios
Media
About This Game
An RPG where your character is constantly grinding - even when you're offline!
What players are saying
There is no vertical depth for the main game but it scattered around mini games horizontally. To make it worse you are forced to play those half-baked mini games on a daily basis. In simple terms this is a daily chore more than an idle game.
Finally an Idle Game, that actually is Idle (with 1:1 Offline Progression), and not an INCREMENTAL Game that heavily relies on clicking/active play. Love to find out combinations of Skills/Equipment for the most efficient Farm, sure it might take Days to farm certain Monster knowledge, but it's nice to have an idle game that you just set up, and can forget for a day. Also has some decent Minigames, keep it up!
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