▼ Not recommended
312 hrs
A basic yet deceptive re-skin of the early game of Anti-matter dimensions with no improvements or innovation, just stolen mechanics the whole way through. The only additions are the inclusion of predatory micro-transactions, leaderboards to create a fake sense of competition to push the micro-transactions, and what appears to be AI imagery for all of the needed art.
Saddens me to see a game reviewing so positively when they're stealing from another developer and harming the industry. Don't supports thieves, support the original.
217 found helpful
Steam ↗
▼ Not recommended
1 hrs
Edit: Following their pattern of simply copying Antimatter Dimensions, they just announced an update with what seems to be one unique feature and three or four that were "heavily inspired" by AD.
Blatant copy of Antimatter Dimensions reskinned with mobile game graphics and AI art, with ads and advertised microtransactions thrown in. Does not mention the game anywhere in the credits and acts as though these obviously copied ideas are their own (even credits someone unaffiliated with Antimatter Dimensions for the idea... who just so happens to be the same person hosting this game on Kongregate). Screams that they just downloaded the publicly available AD source code from GitHub and slapped some mobile game UI and AI art on top of it. They apparently did make some "original" features, but I haven't seen a single one yet, and according to the reviews all of the unique features suck. Go play Antimatter Dimensions instead.
"Inspired" features include:
- Infinity at 1.8e308 (yes, they blatantly ripped this, in Antimatter Dimensions you can prestige (also called Infinity, which they copied too) at 1.8e308 antimatter)
- Infinity Points earned from Infinities used to buy upgrades from a tree (yes, they're also called Infinity Points in AD)
-"Breaking Infinity" (yes, copied word for word)
- Eternity, which is the step after Infinity (yes, it's also called Eternity in AD. notice a pattern of copying AD's homework but forgetting to change things?)
- Eternity Points (you guessed it, copied)
- Challenges that are formatted almost exactly the same, only differing in what the challenge rules actually are (yes, also called Challenges in AD). The ones in this game aren't even interesting, they just seem to be minor number changes (you get x less production, etc)
- Offline earnings are calculated by running the game at a lower accuracy to approximate what you would have earned if you left the game on instead
- Achievements that can boost your production and give rewards (+ secret achievements)
- Auto-buyers for everything
- Stats screen looks almost the exact same
- Gameplay loop of starting slow > getting to Infinity > farm Infinities for Infinity Points > get to Eternity > farm Eternities for Eternity Points
- Seems like it copies the Infinity Dimensions mechanic from what I can tell in the screenshots
Why Antimatter Dimensions is better:
- Actually relaxing and doesn't force you to constantly micromanage it (aka it's actually an idle game)
- The microtransaction shop is completely optional and not pushed at you, it is emphasized heavily that the game is balanced around not needing microtransactions, and you can straight up hide the shop tab permanently if you so wish
- Lots of UI customization, including the ability to hide entire tabs, change your theme, etc
- News ticker at the top of the screen that is sometimes interactive and can earn you achievements, along with being generally interesting to read
- No daily rewards system to try and hook you into playing every day
- You can see your current production currency no matter what tab you're in
- Hotkeys for everything
- Options for everything
- Much more in-depth explanation if needed
- Full game is fully playable without download in your browser, and progress can be easily transferred between browser/steam/etc
- Funny
- Lots of automation (there's even a custom scripting language that you unlock later in the game which apparently lets you automate the entire game)
- No P2W leaderboard
- No undisclosed AI art (aka no AI art period), this game still has AI art despite claiming that their artist reworked it (aka the artist drew over all the AI art and literally made it look worse
- Cloud saves
- Proper English
Looking at their games, this dev seems more than happy to create idle games """inspired""" by other idle games, fill their games with microtransactions to the point where you are almost required to pay to make meaningful progress, and shamelessly lie about AI art. Just look at Antimatter Dimensions, the game they tried to copy, if you want to see this game done well.
P.S. Thank you for the free points with the Jester reactions :3
212 found helpful
Steam ↗
▼ Not recommended
108 hrs
It's... average. Painfully so. It's like if the person behind Cookie Clicker did more when it doesn't need to have more.
It also has AI art, something that needs to be disclosed yet the creators did not do that.
165 found helpful
Steam ↗