MR FARMBOY is a tile-based farming sim where you manually designate plots for crops and animals, then assign workers and ranchers to automate production. The core loop revolves around unlocking new crops and gathering resources to progress, though players report the gameplay loop becomes repetitive after a few hours and the game's tutorial leaves critical mechanics unexplained.
About this game
MR FARMBOY is a colony farming game with automation. Build your dream farm, grow crops, raise animals, attract villagers, and hire workers to automate everything.
What players are saying
▼ Not recommended5 hrs
A game held back by ambition, possibly burnout, and perhaps even a core inability to fully execute critical mechanics in a genre like this.
The game is tile based. You literally edit ground tiles to either grass, sand, paths, or functional tiles like farm plots or animal plots. Workers work designated plots. Ranchers need access to animal tiles and Gathers/ Farmers need access to farm/ plot tiles. Plots need to touch roads and all roads must connect in a supply chain. Simple stuff. I LOVE that planting a crop on a farm tile designates that tile for that crop. Where you're penalized for replanting crops yourself as it costs coins to plant anything other than wheat, workers replant for free! Great system. You're buying the first harvest, and the next pay for themselves unless you plant other crops or redesign your farm.
And there is the problem. Design. Want a pretty farm? You do it all by hand, one tile at a time and it's locked to character movement direction including collision. Want to move a house back 1 tile? Pick it up, and oh wait... You're moving a ghost of the building bit the original and hitbox is still there so you can't walk forward 1 tile. Move it somewhere else then pick it up again and move it where needed. Want to place a fence? Select it in your decorations and use your mouse... Oh just kidding. You have to press R to rotate the direction around your character, then place it. Want to remove it? No worries just select it and use your mou- Oh right. Select any decoration (ideally not fence), face it with your character and hold R. For each and every fence.
This is a farming simulator game where mouse control is required to pickup and place buildings and interact with buildings, but there is no design mode. There is no box selection, placing and deleting. No easy way to design or more importantly redesign your base unless you go one tile at a time. and it's all based on the physical location of your character. AND dont you DARE CONSIDER DOING ANYTHING ON THE LEFT SIDE OF THE MAP. The menu covers up everything on the left. It doesn't swap sides of the screen, you can't move it or change opacity levels.
Can you farm? Yes. Can you create a farm? Yes. Can you modify your farm? Barely.
I can not in any way recommend this game even if the core loop is actually fairly enjoyable. Half of a farming sim is designing your farm, ant this seems like an afterthought and the developer said he's done and burnt out. The mouse could be used for all design and removal aspects but here we have a hold R to remove the decoration you are quite literally running your character into.
[Edit: It seems the developer *may* be looking into a change to the place/ remove system, but until then my review will decidedly be not recommended]
I joined the discord to ask for help on why I wasn't getting eggs from my chickens (you need animal tiles FYI) and all I got was a sarcastic answer from the dev as if I should have known everything to begin with and then his excuse was that he only got 2 hours of sleep since the latest release. This is not how I think I should have been treated or anyone else who has questions about the game. And expecting us to read his mind on the type of development he wants for his game is crazy. He even admitted it needs to be polished but then when I tried to tell him what was confusing me and might confuse others, that's when he gave the lack of sleep excuse.
I'm not saying this game is bad AT ALL, I do actually like it now that someone else in the server assisted me without the attitude. With that being said, I will not tell other's to play this if the dev is acting like an entitled bully.
I have to agree with alot of people, the game really doesn't have a lot of depth and after 3h or so, the loop is just:
- unlock new crop
- gather an ungodly amount of this resource and others to unlock the next
- repeat
I am not sure if the developer intended to let us play for long enough to not be able to refund it anymore and i guess it's fine for the games price, but i really would have hoped for a more interesting game
If you haven't already please leave me a Steam review, it really helps me a lot!Update 1.1.0 - Hotfix 3, more will follow!Added the ability to upgrade Farm Tiles directly to Enhanced Farm Tiles.You can now look behind buildings.Added "Any Crop" priority to Houses.Crafting Menu will automatically switch to right if your can't see your character on the left.Unlocking Player Active Advancements automatically toggle In the Player House.Changed the order of items in Inventory.Added the name of the resource you are harvesting to the target tooltip.UI Adjustments.Fixed an issue with camera zoom.Fixed an issue where upgrading a building doesn't immediately refresh its displayed storage capacity.Made it so the inventory scroll position resets when you open a new building.Fixed an issue with ESC not closing menus properly.Fixed an issue with closing crafting menu on the controller.Fixed an issue where the Envoy's wouldn't arrive to their outpost properly if the road wasn't connected.
If you haven't already please leave me a Steam review, it really helps me a lot!Update 1.1.0 - Hotfix 2cFishing ReworksMade it so map unlocks decides the priority rarity of the fish.(Developer Note: This means towards the end you will get the gold fish more often.)
If you haven't already please leave me a Steam review, it really helps me a lot!Update 1.1.0 - Hotfix 2bIncremental ModeFixed an issue with buying animals.Fixed an issue with tooltips on buying animals.
Posts come from Steam's official announcements feed.