Tend a low-pressure farm that runs in the background while you focus on other tasks. Plant crops, manage resources, and watch your garden grow through passive income and automation systems. Best suited for players seeking a calming, desk-friendly experience that doesn't demand active attention.
About this game
A cozy idle farming simulator that hangs out on your desktop while you work, study or just chill 🌻
I've added new crops to the game and it turned out quite good. Like tomato's they've got nice growing wines animations and look very cozy. Here is what's new in v0.5.6* New crops: Melon, Bell pepper, Pumpkin, Eggplant* Improved: NPC desired for new crops is now based on number of crops sold, not how many customers have passed through the store.* Improved: Better model for the recycle bin.* Improved: You'll need less furniture in the store to make it cozy faster.* Improved: Added unhappy female SFX.* Improved: Added door from characters room to garden.* Fixed bug: Coins to diamond exchange button showed tool tip for energy upgrade.* Fixed bug: NPCs turns weirdly when they are about to exit through the shops door.* Fixed bug: Wrong icon to change view was shown in the shop.
Cutting grass has been on my todo list for a long while. Finally I've implemented a scythe which you can use to cut grass with. At the moment it is very satisfying but only effect the visuals, later on it will give you the ability to create nutrient spray. Here is what's new in v0.5.2* New feature: Ability to cut grass with a scythe.* Improved: Added scaling VFX to the crop being cookie clicked to accelerate growth.* Improved: Reworked grass. It is now taller and grows more in patches. It also grows slower.* Fixed bug: Grass was always added after loading a save game even if you had cut it down before.* Fixed bug: Grass was not "stomped" when placing new objects.
Playtesting showed that some players was confused with the combined task and diamond purchase view and they were absolutely correct. In the v0.4.6 update I've separated these into 2 different panels which hopefully will make it easier. I've also added a much requested feature, the ability to click the door and enter the house/shop.A lot of things have been added "behind" the scenes in this update, like the first version of the Steam integration. The game now tracks sold crops through Steam Stats and also has a Steam leaderboard, which however isn't visible yet in the game. Hope you'll enjoy the update and keep that feedback coming, it means a lot to me 🙏 Here is what's new in v0.4.6* New feature: Added ability to click house and change view to shop.* New feature: Using Steam stats to track coins earned through sales. * New feature: Added Steam leaderboard for coins earned through sales. It is tracked but not visualized in the game yet. * Improved: Resized and moved quit button.* Improved: Separated tasks and buy diamond panel.* Improved: Task explainer text is slightly larger and easier to read.* Improved: Added more UI guiding to complete your first task.* Improved: Switch to IL2CPP to improve game performance.* Improved: Added header to coins -> diamonds exchange and tried to make it more clear. * Fixed bug: The desires button was never unselected visually when you clicked any other button.
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