Short and fun. Very polished visuals and slick UI. Runs buttery smooth even with so much going on screen. BGM is cozy. SFX on point. Beat the story mode in a few hours but there's some fun mission objectives still remaining for me to achieve/chase(+ a new mode where you are restricted to using only your drones and not your cursor to do the work) This is not the kind clicker/idler you'll be playing for weeks or months. This is a short and very satisfying game about numbers going up. 999,999,999. Try out the demo and you'll probably end up buying if you're into clicker/numbers go up games.
Astrodle
by Robin Nicolet
Media
About This Game
Ready for some chill time in space? Astrodle has you covered. Watch the numbers soar as you upgrade your ship and travel the stars. Oh, and you might just become a god.
What players are saying
Despite its name, it's not an idle game, it's an incremental game. You won't find yourself idling much. I mean, you can idle a bit, but it's absolutely not necessary. The progress is fast enough without idling. The graphics are excellent and the gameplay is fun. It has two modes, each take about six hours to beat.
I got the demo when it first released, and was really interested in buying the full game because it seemed super neat and chill. Ultimately though, when I finished the game, I came away with a sense of-- that's it? There's really not a whole lot to the game, honestly, and it's over pretty quick-- and given this is a rare idle game that is paid, that is... not a good thing. I honestly don't really feel like I got my money's worth. Maybe on a heavy sale.
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