Wrath and Retribution pairs high-speed space combat with roguelike progression, letting you chain together displacement dashes and experiment with diverse weapon builds across runs. The loop rewards both tactical loadout choices and moment-to-moment reflexes, creating an addictive "one more run" pull that pairs satisfying gunplay with an energetic soundtrack. Perfect for players who want immediate mechanical gratification over narrative depth.
About this game
Become an unstoppable force in this intense high-speed space combat roguelike. Master the Specter Drive’s displacement dash, build a devastating arsenal with your companion Merlin, and grow more lethal with every mission as you spearhead the counter attack across a solar system under siege.
Players, last 67 days
Peak 4 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Listen, this isn't the game you bring home for her intellect.
There's no massive universe, there's no intellectually stimulating deep story, and your friends might think you've dropped your standards a bit but when that music hits and all the guns spin up, you can't but help thinking 'Damn, at least she's hot.'
I already played the demo and had that “one more run” feeling, which just intensified. Weapons feel so much better, enemies are harder, incoming fire is displayed way better, etc. Gameplay paired with music is kind of meditating while also very stressful in some combat situations. A weird mix, but it works well for me.
New progress, new locations, more guns. Lots of guns. The alternative gun slot changes your weapon choices massively. Now you can equip weapons against specific targets.
Just tested a few options, and 3h gone by. Sign of a fun game.
This update 1.10 enables you to increase the size of the UI from the settings of the game, affecting overall readability on smaller screens, and also if you just prefer to have it a bit bigger. Not a major update, but some nice quality of life changes.The full changelog is below, as always. And please remember to leave a review!Changelog 1.10Added stranded freighter to possible units to rescueAdded a fixed first mission when starting the Neptune hub before entering the hub mapAdded different UI sizes, configurable from the settings menuRecognizing Steam Deck on startup and increasing UI size to extra largeMade several changes to the UI layout, sizes and texts to accommodate new increased sizesGave several items easer-to-read namesReworked the hub map loadout view to have tabsFixed control layout display in settings especially for gamepadsVarious additional UI fixes
The main highlight of version 1.9 surely is the support for additional languages that are available to you. But first, another humble ask before I go into the details: Remember that Steam's recommendation engine is in huge parts built around the review system. I'd be very grateful if you considered to leave a review with your thought about the game!Now, besides the original English and the later German translation, the game now offers texts in Spanish, French, Italian, Portuguese (Brazil) and Simplified Chinese. The most suitable language should be picked at game start.Apart from that there are again a couple of other improvements that once again make the game even more enjoyable. A full list of changes is below.Let me know if you find any issues with this.Enjoy!Full changelog verion 1.9Added additional ingame text languagesUsing translations for mission namesReworked mission names for better recognitionIncreased the selectable operation highlight effect visibility on hub selectionRemoved possible one-ship battlegroup from low-risk Neptune mission roosterAdded additional icons and texts to location selection panel for better location type recognitionShowing confirmation screen with additional information when selecting to start tutorialSwitching weapon loadout in tutorial to mostly the usual game startup gear and adapting enemy health accordinglyImproved Charon engine exhaust visuals when engines are getting disabledImproving font renderingAdded missing Open Font License terms to credits
The next update 1.8 is here, and with it comes a long awaited and frequently asked-for feature: Steam Achievements!The full changeling is below.Steam Achievements!I implemented a set of 59 achievements, all dealing with different parts of the game and providing a unique challenge. Once you update your game, it’ll try to unlock all those achievements that you may have achieved even before. Unfortunately not everything was backed by gameplay data collection before this version, so not all parts can be unlocked right away. Just keep on going then! Can you unlock all of them?Game LoreAlso for those interested in the lore of the game, the Knowledge Archive received a major upgrade, with a total of nearly 100 entries available now that will be unlocked throughout the game. Either because you visit certain locations, progress further through the game, or receive them as mission rewards.Hope you enjoy!Full changelog 1.8:Added a total of 59 Steam Achievements to be unlocked throughout the gameUnlocking achievements on game start for pre-1.8 progress as much as possibleAdded numerous Knowledge Archive entriesAdded unlockable archive entries as mission rewardsAdded unlockable archive entries for progression throughout the gameAdded general stats view, reachable from main menuEnabled skipping of Array finishing sequence from pause menu while sequence is runningEnabled Steam Cloud SavesCreating a permanent backup of the current save file when clearing progress from the settings menu (not synced via Steam Cloud)Automatically creating a save file backup every 15 minutes across 20 rotating slots (not synced via Steam Cloud)Stores game settings in dedicated file & migrating existing old-style settings on game start (not synced via Steam Cloud)Renamed “New Game” to “New Deployment” and provided additional tooltip to prevent confusion around game progress deletion on new game.Fixed sorting in loadout configuration view to be: Item Tier > Upgrade Level > NameFixed Array liberation not ...
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