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Jupiter Junkworks

Jupiter Junkworks

by Unknown

Price N/A
Avg Players 0
Released To be announced
ActionAnimeArcadeCasual
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Latest updates

Jupiter Junkworks Progress Update May 2026

15 days ago
Six One Indie Showcase and BitSummit Over!Thank you to everyone who has tuned into the Six One Indie Showcase and saw our latest trailer or dropped by our booth at BitSummit as a part of Screen Australia's Future Leaders Delegation! We hope you enjoyed learning a bit more about our cast of characters and a little sneak peek at what's in store for the endless rogue-lite mode!So, what's coming next?Once back from Japan we'll be focusing on getting the major demo build update live.Better support for Steam Deck and gamepads. Including in-game prompts and a new settings menu system for easier navigation and accessibility.The new tutorial introduction stage we've been using at expos.A huge number of performance improvements and bug fixes.Visual improvements and tweaking of visual effects, lighting and block to background contrast.Better objective tracking in the UI.Difficulty rebalancing through a few easier entry contracts and some other tweaks.Upgrades to the client and contact systems.A little sample of the new Bamboo Waterfall Stage that has debuted at BitSummit. We've got 7 other arcade stages all at various different steps in their development process as well!Tons of other little updates! There's been over 120 new voice lines alone added along with lip syncing for the 2D dialogue sprites.What can you do?We'd love to hear even more feedback/suggestions/reviews, good and bad, on the game and what you think the latest reveals might have in store for players.You can also follow us on Bluesky where we're aiming to post more updates including some extended content that didn't make it into the trailer or had to be cut down to fit it!https://bsky.app/profile/pixeldrake.comIs there interest for a Discord server? We've been wondering about it but are unsure what the demand would be like.And the future?We're in the middle of planning out how we want to approach our early access release. The current plan is to have it focusing on the endless roguelite mode and continue to relea...

Unity Vulnerability Fix Applied

249 days ago
Tiny security update. A vulnerability has been discovered in games produced using Unity that needed to be patched urgently. We've applied the patch to our existing demo build and re-uploaded it. No other changes have happened and testing indicates the patch didn't impact game play at all.Let us know if you encounter any new issues though!Unity have said there is no evidence of any exploitation of the vulnerability, nor has there been any impact on end-users.For more information about the vulnerability that was discovered, you can follow the discussion on the Unity forums:https://discussions.unity.com/t/unity-platform-protection-take-immediate-action-to-protect-your-games-and-apps/1688031Stay tuned for new content update announcements soon!

Minor Update

361 days ago
What a week! It's time for Jupiter Junkworks to get its first Steam update! Here comes Version 0.40.4!Several Japanese localization fixes. ごめん!Fixed a major issue when accessing the menu when in certain dialogue sequences.Improvements to the gamepad cursor in menus.Stopped gamepad cursor from double clicking, causing issues for rebinding.Clearer instructions on continuing or skipping dialogueProgress tracking moved to our non-demo version. This will fix a few issues but cause completion ticks (at least the ones that were working) to be reset. On the plus side, tracked high scores are in!Various Audio balancing adjustments.New audio in the Comm Hub.Ryla is working 5% harder, she's doing her best!Slight difficulty tuning.Added a menu tablet distance option for easier reading, especially on handheld devices.Jun is a little less sleepy.A bunch of minor bug fixes. Mostly UI related stuff. Absolutely Grant's fault.Thanks to everyone who has given the game a try. This is just a tiny little sample of what we have planned for the full game. We hope you enjoyed playing!

Posts come from Steam's official announcements feed.

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