Smashing Simulator Idle pairs rapid clicking with incremental progression across two prestige layers called Big Smash and Evil Smash. The game layers in skill trees, multiple currencies, missions, and extensive upgrades to sustain engagement beyond basic incrementals, though some players find the mid-to-late grind heavily reliant on mission timers rather than active play.
About this game
Incremental game about smashing with unfolding gameplay and two prestige layers.
Players, last 39 days
Peak 53 · Low 17
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended236 hrs
This is actually a good game in its category, which is "idle games with no thinking required, just clickety click". I would even say one of the better ones.
That being said, no one has heard from the developer in over a year and half of the game is still missing, with most things in-game just saying "coming soon", so I cannot in good conscience recommend it.
Finally, in a time where all these clicker games with Steam inventory drops are plaguing the free-to-play store, there is a clicker game that is actually enjoyable and has fun content, like:
No Steam drops
No AI generated content
Tons of upgrades
A skill tree
In-game customisation
A prestige system
Different currencies
Nice achievements
Missions
This game is not an offence to clicker games like the others I've mentioned. This is what a good clicker should be.
Incredibly lacking in QOL.
You will find yourself switching between 6 tabs spam clicking buy max for hours on end.
When you finally unlock some sort of QOL, now you're just switching between 3 tabs spam clicking buy max for hours! No hotkeys to buy, no auto buy, waste of your life and time.
- Added the ability to see non-purchasable Element Tree upgrades - Added an animated background in the Element Tree window - Buffed Lightning spec upgrade - Fixed a bug with exiting Challenges - Made daily Mission refresh time properly update when system time is changed - Various small changes/fixes
v0.4.15 - Fixed Steam achievement Ping-Pong incorrectly being completed - Fixed "Wealthy Bombs" mission to be correctly working in all locations v0.4.16 - Buffed Lightning-Ice dual upgrade - Organized settings into tabs - Added completed indicators for Necromancy and Skin shops - Added a setting for changing cursor size - Added a stat for dynamic multipliers - Added a stat for Big/Evil smash duration - Added a stat for Element earning multipliers - Added a confirmation for Big/Evil smashes with the relevant setting - Added a tooltip for Skins - Updated Buy-Max button to indicate when you can't buy - Updated minimum UI opacity to be smaller - Fixed some typos - Fixed a visual issue with shop items locked by Challenges - Various small fixes/changes v0.4.15 was a 7 days ago (2024-10-03) and didn't recieve it's own post since it was small. If you're interested in every patch note, along with the smaller details that aren't mentioned here, they're all in the Discord server
- Fixed issues with save data corruption when Windows crashes (more info below) - Rebalanced some endgame content - Added "Element Missions" evil tree upgrade - Added 2 ingame and Steam achievements - Added a setting for displaying skins on window buttons - Added a setting for pinning favorited windows - Added a setting for displaying mission group name alongside the mission - Added a fullscreen setting - Added "Double Garden" in app purchase - Fixed some typos - Fixed some stats not showing - Fixed "Auto Boxes" mission not requiring to auto smash - Made it more difficult to click off Simon - Changed some Mission descriptions to respect number format - Changed all references of "ping pong" to "ping-pong" - Changed Blueberry unlock to not be purchasable with buy max or Necromancy - Changed names and descriptions of some settings - Changed flavor text for some Mouse skins - Clarified how to unlock more Challenges - Added small hints for upcoming content There has been issues with save data getting corrupted when windows crashes (e.g. power outage, bluescreen). The issue has been fixed, though the save data is not recoverable. But, if you encountered this issue, you could ask some nice people in the discord server to share their save data if it's close to where you where (or ask me personally to generate a save). Discord link - https://discord.gg/rmeGX2yRHa
Posts come from Steam's official announcements feed.