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Greenhaven Realms - Idle RPG

Greenhaven Realms - Idle RPG

by Egor Magurin, Yelizar Skakun · Published by Indovers Studio

Price N/A
Avg Players 0
Released Coming soon
AdventureCasualExplorationFantasy
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Greenhaven Realms pairs idle progression with light RPG depth, letting you accumulate resources, craft gear, and expand your kingdom while away from the game. Combat, mining, trading, and exploration run largely on automation, rewarding long play sessions and occasional active management. It appeals to players seeking a low-commitment fantasy experience with enough systems to tinker with without demanding constant attention.

About this game

Latest updates

Dev Diary #2

690 days ago
The combat system in Greenhaven Realms includes a wide range of parameters, such as your character's stats (weapons and armor), as well as combat skills. The damage dealt to a target depends on the following parameters: Your accuracy and the target's evasion. Your critical hit chance and critical damage modifier. The target's physical and magical defense. Your physical and magical armor penetration against the target. The availability of mana for dealing magical damage. Elemental damage and the target's elemental resistance. In addition to dealing damage, both you and your enemies can have life and mana steal. Enemies can also possess various skills, such as: increasing armor for a certain number of turns, regenerating health/mana, increasing attack speed, critical hit chance, etc. The combat skills currently available in the game include: Mastery of physical and magical weapons — increases your character's minimum damage threshold. Evasion — increases the minimum chance of evasion using your evasion stat. Accuracy — similar to evasion, increases the minimum hit chance using your accuracy stat.

Dev Diary #1

698 days ago
In the world of Greehaven Realms, the map features a captivating variety of continents divided into unique climatic zones. These zones not only define the appearance of the locations but also affect their contents. For example, oak forests thrive only in temperate climates, while bamboo can only be found in tropical forests. At present, we have completed work on the first major continent, which already includes two meticulously developed regions. These regions are filled with picturesque forests, majestic mountains, mysterious caves, as well as cozy cities and villages.

Posts come from Steam's official announcements feed.

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