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Mind Hole

Mind Hole

by James H. Van der Meulen · Published by Trash Vomit Studios

Price $7.99
Avg Players 0
Released Dec 31, 2025
AdventureAtmosphericCasualClicker
View on Steam ↗

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Mind Hole drops you into a procedurally generated nightmare landscape where sanity itself becomes the puzzle. With more cryptic questions than solutions, this experimental game blends surreal exploration and procedural world-building into an unsettling experience designed to unsettle rather than satisfy. Best suited for players seeking artistic, atmospheric games willing to embrace confusion and dread over conventional progression.

About this game

Latest updates

Abysmal Patch

29 days ago
Resized and rescaled over 150 background images from a 1920x1080 size to a 480x270 pixel size image which reduces the file size of these images and allows for more optimal loading. I manually rescaled the images to the appropriated size in engine over 150 scenes in question. There is no loss of quality of the image because of the pixel perfect Dpi awareness already implemented in this game.

Torment Patch

56 days ago
Various Bug Fixescorrected some lingering spelling errors that were hidden among the codediscovered 'gredame'

Devastation Update

101 days ago
added missing functions in specific room types that caused the player to get stuck in the room and forced the player to leave via the lost woods. Now the player does not get stuck and can leave the room normallyadjusted laser pointers in the puzzle search modeadjusted puzzle tiles distance required in order effect similar tiles of the same kind changed how room transitions functionadded randomized hues for the Mind Hole quick time scenesadjusted the resting scene's audioadjusted certain prompt layeringadjusted Watcher scene count down numbersadjusted Watcher scene functionalityadjusted audio transitions between some scenesoptimized some programming under the hood

Posts come from Steam's official announcements feed.

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