Dorts combines roguelike progression with first-person darts mechanics, where each run has you throwing for gold to purchase permanent and temporary upgrades before facing escalating difficulty. The game layers strategic item selection with arcade-style dart throwing, appealing to players who enjoy both roguelike deck-building concepts and skill-based gameplay in compact, replayable sessions.
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Tried bunch of dart games over the years. This is by far the most fun i've had. The option for both the rouge like which is a unique take and to play just casual with regular darts. 10/10!
Great game! Highly recommended if you're into darts - the roguelike mode adds a whole new dimension to it. I'm really enjoying the career mode and love that there's a multiplayer mode as well. Nice touch is the option to customize your own darts and boards!
DORTS v1.2 - September 9, 2026 Howdy folks! v1.2 brings Arcade Mode to DORTS: Arcade Mode Arcade is now available from the Singleplayer menu, with four solo challenges to test your speed, accuracy and finishing. Speed Dorts - finish 301, 501 or 701 as fast as you can. Choose double out or straight out. Busts reset your visit score, but the clock keeps running between throws and visits. Around the Clock - hit 1 through 20 in order, then finish on the bull. Choose Any Ring, Doubles or Trebles. Any Ring accepts either bull; Doubles and Trebles require the inner bull to finish. Checkout Rush - clear as many random checkouts as you can in 60, 120 or 180 seconds. Each target gives you three darts and requires a double finish. Earn points equal to each completed target's starting score. Choose Easy (2-40), Mixed (41-100) or Expert (101-170). Time Bank - start with 60 seconds and hit the called number to stay alive. Each hit adds time and gives you a new target. Rewards start at 5 seconds and shrink with every hit, down to 1 second. Your score is the number of targets hit. Arcade Leaderboards Steam leaderboards for Arcade challenges - chase the fastest times in Speed Dorts and Around the Clock, or the highest scores in Checkout Rush and Time Bank. Separate leaderboards for each ruleset and for Casual, Pro and Insane controls. As always - thank you for playing DORTS!
DORTS v1.1.3 - August 2026 Howdy folks! A big dump of new upgrades this week to spice things up! Also added weekly leaderboards, a new opponent info bar, and a career mode bug fix for the Inter-Pub Knockout that was basically unreachable. New Upgrades Blocker (Rare) - your darts stay in the board during the opponent's visit and can deflect theirs. Encore (Rare) - hit a 180 and the crowd demands more: you get a fourth dart that visit, and its score adds onto the 180. Overkill (Rare) - busting no longer ends your visit: keep throwing, and every point you overshoot by is added to your opponent's score. Jinx (Mythical) - once per leg, the first opponent dart that would win the leg bounces out and ends their visit. A guaranteed extra visit, exactly when it matters Stage Fright (Uncommon) - while the opponent is on a checkout, their accuracy drops 30% on every dart. Slow Poison (Rare) - opponent accuracy drops 4% every visit they throw, compounding for the whole leg. The longer the leg drags on, the worse they get Voodoo Doll (Uncommon) - every treble you hit sticks a pin in the doll: -5% opponent accuracy on their next visit, stacking per treble Bull Ring (Common) - the outer bull counts as a Bullseye. The whole bull is one 50-point target, and a legal finish. Back Door (Rare) - you can finish on any single, straight out, even from 1. Checkout bonus gold is halved Stopwatch (Uncommon) - the visit timer freezes while you're on a checkout. Take all the time you need to do the maths. The TV timer goes ice blue while it's frozen Late Starter (Common) - the visit timer doesn't start until your first throw. Free aiming time on dart one, then the clock runs Season Ticket (Rare) - shop rerolls are free. Works the moment you buy it, and stops if you sell it back Extra Pocket (Rare, consumable, max 3) - +1 upgrade slot per purchase, up to 9 total. Consumed on purchase, so it never takes a slot itself Consumables Hangover Cure, Liquid Courage and Extra Pocket are now spent the mome...
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