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Infinity fantasy

Infinity fantasy

by Unknown

Price N/A
Avg Players 0
Released To be announced
2DActionAdventureCasual
View on Steam ↗

Latest updates

《Infinity Fantasy》 Round 0 iteration

526 days ago
System module Custom Role Module 1. Customize the background of the role You can customize your character's background with limited (optional) aura values, including character stats, backstory bonuses, adventures, opening resources, story, and more. {STEAM_CLAN_IMAGE}/45291771/e9fb77a950ba58c4a14ebb70658d535353800a58.png Dialog module 1. It can trigger dialogue interactively In dialogue, when faced with a choice, you can choose the choice you like to continue the story. {STEAM_CLAN_IMAGE}/45291771/5aa58fd272889101efe2568f8e053fd350bbf37d.png Role Control module 1. Basic control of the character: movement, squat, jump, running, etc {STEAM_CLAN_IMAGE}/45291771/6ce998177b63f8321a911da89bda3655b7a5842d.png {STEAM_CLAN_IMAGE}/45291771/1e3f511118884a2ed4a100e253dd0d4e84ceae7c.png Combat Module 1. Combo You can attack in succession and form a combo {STEAM_CLAN_IMAGE}/45291771/0b81939d97902e16bfc842f6dabf6bc876aa8662.png {STEAM_CLAN_IMAGE}/45291771/547f8cfcd60e2302b950923a27b95a165c24bd97.png {STEAM_CLAN_IMAGE}/45291771/d1606ac55395fb8cb59c6505efa3b4781a56a895.png Step 2 Fight back When the enemy attacks, you can launch a counterattack to interrupt the enemy {STEAM_CLAN_IMAGE}/45291771/bb749836af6e0a994c7a214afcf7aab4f2b30784.png 3. Mid-range attack (flying kick) When you are within a certain distance of the enemy, you will launch a medium and close range attack, such as a flying kick. {STEAM_CLAN_IMAGE}/45291771/dd4d77ca5973d966aa56e3a39b68083467e08b89.png 4. Lock mode You can press V to enter lock mode, which automatically locks the nearest unit in the crosshair, and then your character's movement will revolve around the target. {STEAM_CLAN_IMAGE}/45291771/9262685f2abee838f3d96d37f3bcf79f9f2a2985.png Firing module 1. Basic functions related to firearms: shooting, changing bullets, bullet properties, projectile effect, bullet hit effect, weapon switching, etc {STEAM_CLAN_IMAGE}/45291771/f5ae2f504eaeac3e11d0b66e6eff75d7ff1b12f3.png {STEAM_CLAN_IMAGE}/45291771/d8608194b8e6af...

Infinite Fantasy successfully launched the store page!

578 days ago
Infinite Fantasy successfully launched the store page! This is a small step, although there was a little accident, the simplified Chinese name because of personal mistakes to fill in other languages, now has applied for steam customer service modification, should be able to correct soon! Current development progress: prototype development stage 20% Pretend you just created a new folder. Yeah! Just created a new folder! To be precise, 50% of the functional framework has already been written, and the rest of the game's development schedule has yet to be scheduled. The current steam store page is still very rudimentary, and will be updated when the prototype is completed. Since I can't determine the specific content of the game, I haven't put much effort into the management design of the store page. Set a small goal to have a simple demo available by Chinese New Year 2025. According to my original development plan, Infinite Fantasy will take about three years to develop, and I need to polish it carefully, but also need room to learn and grow. Of course, I am also prepared for the worst, the latest January 1, 2030!

Posts come from Steam's official announcements feed.

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