Back to rankings
ODYSSEY: Starship Pinball

ODYSSEY: Starship Pinball

by Clip Through Interactive · Published by clipthru

★ 100%
Price $4.99
Avg Players 1
Reviews 16
Released Nov 28, 2025
2D PlatformerAdventureCasualEarly Access
Offline progress
View on Steam ↗

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

A roguelite pinball game that replaces traditional flippers with platforming momentum, letting you bounce and fling through procedurally generated boards across endless runs or a relaxed idle mode. The stylish 3D aesthetic and arcade-inspired design deliver the satisfying feedback of classic pinball tables, while progression rewards skill and consistency with unlockable new stages.

About this game

Players, last 33 days

Peak 1 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 1 hrs
Super fun and lots of polish for an early access game! Very easy to jump into (and then get hooked into playing ten games in a row...) Definitely challenging to progress but then it feels like I've actually earned each new board. Galaxy backgrounds are lovely to look at and the music is A+! There's a few surprises to discover as well (I won't spoil it here)

Idle mode is chill - I like watching the computer play and so does my cat
14 found helpful Steam ↗
▲ Recommended 2 hrs
Very fun, very stylish, very much nails the 3D-Pinball-Windows-XP vibe.

Each time I come back after an update, the game feels better and better. Really impressed with the rapid updates and how receptive the team is to player feedback! Excited to see how it progresses and to test out the upcoming boss battles.

Music is killer, aesthetics are on point, and I like when the ship crash and he goes all floppy.

If only I wasn't embarrassingly bad at pinball...
8 found helpful Steam ↗
▲ Recommended 1 hrs
Tis a silly game, reminiscient of sonic spniball.
Clip through, more like, Flip(pers) Through.

Would love the ability to change controls. To have the keys on the sides like a pinball machine.
8 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

1.0 Release Date Announcement

39 days ago
We're part of the Pins and Pegs fest! To celebrate the event, we've put out a brand new trailer announcing our 1.0 Version Release Date.Wishlist now, and sign up for our 1.0 closed playtest. Or share the link with a friend

No Cone Left Unturned - v0.1.0.17

142 days ago
Another Wilbur Wednesday, another Wednesday with more Wilbur! We've made some exciting backend progress toward bosses and mobile in the past few weeks, but we've still wanted to make sure we get out a regular update. To give us time to focus on Boss work and prepare for 1.0 this summer, our next update is scheduled for early June -- please continue to leave feedback here on Steam or on our discord (clipthru.gg) in the meantime! Also, if you're in the Vancouver area and happen to be going to the international Web Summit conference, we'll be there with an exhibit of Starship Pinball for all three days a a featured startup! Drop by our booth to grab some swag, chat with the devs, and see all sorts of premiere tech and games next week, May 11 - 14. Thanks as always for playing! Fully changelog below. v0.1.0.17 ChangelogROTATED CONES (cones in City biome were sometimes spawning backward, no longer!)Fixed bug where player has to click twice to open pause menu with mouseFixed key flickering while traveling in railsAdded max length to the bump projection VFXChanged gamepad navigation within the controls menuRealigned lives counter textMade consistent padding between portrait and widescreen pause menuChanged cloud wall shim mesh in Player StartRepositioned bumpers in Biome StartChanged directional output of kickout in Player Start

Spring Cleaning - v0.1.0.16

156 days ago
Happy Wilbur Wednesday! This is a small patch this week as we continue to move full-steam ahead on our 1.0 version, slated for this summer! We hope to share a release window and post-launch roadmap in the coming weeks, but for now please enjoy our latest patch with bug fixes and additional HUD tuning. Reminder you can check out our YouTube for our Wilbur Wednesday livestream playlist, or chat with the devs any time directly on discord @ clipthru.gg. Thanks for playing!v0.1.0.16 ChangelogChanged game over screen to say “coming summer 2026”Repositioned flippers with the drain catch rather than underneath them in hall levelFixed bug where bump bar is empty on initializedFixed portrait mode HUD resizing itself too largeFixed lives counter cut off at specific window sizeAdded commas to the score in game over screenImproved alignment lives counter text to its backgroundFixed bug where the music toggle button would not update properly if music volume was changed from within the pause menuFixed bug where the widescreen gradient background would not update according to biome

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site