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Vanguard Galaxy

Vanguard Galaxy

by Bat Roost Games

★ 91%
Price $8.99
Avg Players 221
Reviews 572
Released Oct 30, 2025
CasualCraftingEarly AccessExploration
Offline progress
View on Steam ↗

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Vanguard Galaxy streamlines space MMO gameplay into a casual idle experience where you trade, mine, and salvage across a procedurally generated galaxy. Set tasks to autopilot and let them run in the background while you accumulate resources and upgrade your fleet, or play actively with combat and exploration. It's designed for players who want Eve Online's economic loop without the overwhelming time commitment.

About this game

Players, last 30 days

Peak 308 · Low 123

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 9 hrs
I'm hoping to give a better review than the other ones that I've seen here that seem to be positive without giving any useful information.

This game is trying to be an idle and casual / simplified version of Eve Online. I've tried all 3 initially available playstyles: mining / combat / salvaging, and honestly: they all seem to play the same. You go to a hub (space station), dock, go to the mission board, grab a quest, open your map, fast travel to that place, then either mine / salvage / kill any amount until you get the quest done, then go back to the station, turn in the quest, gain a minute amount of XP / money / faction reputation, then....do it again until you're the next level to go to the next sector to do it again, but the level is +1 now.

Clearly, the game is not shy about being an idler because when the gameplay loop is that repetitive, you're gonna want it to play by itself. It's not that that in itself is the problem, but rather that you're constantly asking what am I working towards? A bigger ship? A main storyline / quest? Just to get to the highest level and see what lies beyond? Maybe the first few hours are just way too slow because I'm not sure where all of this is going, and when you have 10 hours into a game and you're still wondering what am I doing here?, then maybe the game needs to be re-examined a bit.

There IS huge potential for this to become a great, huge, tremendous game and it CAN become fantastic, but currently it oozes "Early Access" where even the skill tree has 3 tiers and "REST TO BE ADDED", so all I can do for now is also wait for the game to maybe get to that level, but it's not here now.
59 found helpful Steam ↗
▲ Recommended 8 hrs
It's all SplatterCatGaming's fault for me playing this. I kept meaning to put it down but it's very chill and kind of a bit old school. Go watch Splats play of it if interested. It doesn't have sound effects at the moment from what I can tell. Has potential for what I would consider to be a sort of Eve offline and chill game.
43 found helpful Steam ↗
▲ Recommended 235 hrs
Got this game a few days ago and really enjoying it. It's very much Eve-Lite, but that's a good thing. Eve is like a full time job, this is fun, and casual. I love the AFK auto grind feature. I'm several days in and still finding new things to work on. I'm obsessed with leveling up, exploring the galaxy, getting better ships and gear, and solving the quests. Highly recommend this game to everyone.

For the developers... a few requests...
1) Bookmarks: Would love a way to bookmark locations. Stations, gates, etc. It would help keep track of things I need to do.
2) Ability to scrap or remove old ships.
3) Ability to dismiss crew members.
4) Ability to mark items in cargo to not be removed. I have modules I want to stay with a ship, but the autopilot AI keeps moving then to storage when running AFK.
5) More options for AFK AI. Use or don't use fuel, restocking levels for ammo, mining/salvage options (a couple AFK sessions stalled because the AI couldn't find things to do).

Thanks!
40 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Hotfix 0.8.2.3

13 days ago
Hello captains,A quick hotfix to deal with lagspikes introduced in the previous update.Fixes- Fixed lag spikes and memory leak issue caused by excessive checks for locked jumpgates- Added extra cleanup call for unused resources when in the same POI for a longer period of time, which should also help reduce memory usageCheers, Bat Roost Games

Update 0.8.2.2

14 days ago
Hello captains,A few fixes for issues that have popped up since the last release. Thank you all for enjoying the game and let us know if you find more issues.Added/Changes- The tooltips / size coloring for inventory items will not compare itself to the selected personal hangar ship before checking to compare with the currently equipped shipFixes- Fix for Hull upgrades being ignored if they don't fit in your cargo, it will be added to armory if the whole batch does not fit in the cargo of the ship- Added a Retry button to story missions that have a failed state, so the player can recreate the mission when ready- Fixed issue where loot would be ignored if bounced by a player ship, but would still fit in another ships cargo. Currently relevant for fighters and carrier combinations- Fixed integrity issue for installations that need to be boarded for missions, they wont block the player from entering anymore- Fixed jumpgate unlock issue when clicking on the gate while it is still unlocked- Fixed issue where jumpgate passes were not present in local shops for pocket systems (graveyard, motherlode and such) in some cases- Fixed Warzone pocket systems spawning combat zones after all reinforcements were depleted- Fixed Warzone enemy stations not becoming hostile to player- Fixed fighters undocking even though the player recently gave a dock order, will reset when docking at a spacestation- Fix for fighters being left over after their carrier died, especially weird if they belong to a mercenary helping the player, which means they are now player ships- Fixed the application not setting its compatibility flags for transparent mode properly on start if other flags were set tooCheers, Bat Roost Games

Hotfix 0.8.2.1

19 days ago
Hello captains,Quick hotfix to get rid of the pink textures, most likely due to too aggressive memory cleanupFixes- Fixed textures being removed in some situations causing pink elements in the gameCheers, Bat Roost Games

Posts come from Steam's official announcements feed.

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