A lightweight incremental game where you progressively feed a black hole by destroying asteroids, planets, and stars to unlock upgrades. The core loop involves automating destruction and purchasing improvements along a tech tree, though progression follows a largely predetermined path with limited meaningful choices. Best suited for players seeking a casual idle experience rather than strategic depth.
About this game
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Players, last 30 days
Peak 314 · Low 28
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended1 hrs
Its cute, a sorta ok time waster, but it just doesn't feel satisfying. The tech tree, even tho its laid out branch style, is extremely linear due to its costs; you're expected to get the upgrades in a certain order, which causes gaps in what you would like to get. Like I wanted to focus more on electric asteroids early, or breaker size, but no, the game decides you've had enough and its time to increase the mass or go to planets.
So now you don't feel like you can break anything again, it never lets you feel like you got a nice power spike, because then the costs and hp immediatly go up so you can't enjoy anything.
The moons don't last nearly as long as they need to to feel satisfying, and theres no upgrade to increase the duration, so it just constantly feels like being edged the whole time. You can never get anything going.
This is an early access game in disguise. The upgrade path is effectively forced, to the point where it might as well be automated. The main game mode is okay, while the additional modes are just worse versions of it. It would have been better to focus on making one great game mode instead of shipping four subpar extra modes alongside six ‘coming soon’ ones.
A fantastic incremental that doesn't get completely ruined by an autoclicker *and* keeps up the pace of upgrading phenominally. However, I want to specficially mention the devs here. The devs literally updated the game and added a startup option for compatability with lower-end PC's *specifically* for me. I'm sure this will help others too, but the simple fact they're willng to go to those lengths purely so *one guy* can play their game is a level of integrity that deserves to be commended. Buy this game, have fun, and be sure to leave a review, because these guys absolutely deserve it.
Developer NotesHey there, we hope you've had a nice start to your September! Cory and I had a busy summer working on 3 games with the help of Set Sail Gamest and Sockhouse Studios. The 4 of us took what Cory and I learned from making A Game About Feeding A Black Hole and built 3 games that we think each explore the concepts in interesting and fun ways. And a special thank you to those who played any of our new games that launched last week:Just Keep FishingOrb BreakerMining & DwarvesAs always a huge thank you for the continued support and feedback about our new modes. If you'd like to support Cory and myself any more please checkout the Googly Eye Supporter Pack which adds cute googly eyes to the black hole. I think it's particularly cute in the new Just Keep Fishing mode since the eyes will follow the cute turtle around the screen. We'd love to hear if you have ideas for future modes! Cheers, Andy (Aarimous)New Just Keep Fishing Mode:To celebrate the release of one of our new games Just Keep Fishing we added in a silly new game mode called Just Keep Fishing Mode. This mode is inspired by one of the Just Keep Fishing mini games and the cute turtle pet you can catch. In this mode your pet turtle will swim around chasing your mouse and catching tons of fish. By the end of the game the turtle will be casting 100's of rods per second! Hope you enjoy this mode and check out one of our new games! Patch 1.8 Notes:Added a new game mode "Just Keep Fishing Mode”Have your pet turtle catch tons asteroids in this cute mode celebrating our new game Just Keep Fishing!The mode takes about 10-15 minutes to completeAdded a new achievement for beating this modeAdded a new mechanic called Turtle which will chase your cursor around catching fishAdded 7 new upgrades and icons to support this new modeAdded a button to hide the promotion banner for our other gamesAdded a setting to the setting screen to also hide the promotion banner
Limited Daily Deal We’re super excited to announce that, as of now, our game is featured on Steam’s front page as part of the Daily Deal! It’s only for a limited time, so grab the game while you still can. Special Additional DealWe’ve been working closely with friends of ours, and today these games launch! As part of that, we’re also doing a release bundle to pass along some extra savings for anyone who wants to pick up the full collection and binge them this weekend.
We just launched the Googly Eye Supporter DLC! A black-hole-sized thank you to everyone who has played our game, recommended it to a friend, and left a review on Steam. We still can't believe how many of you have fed the Black Hole! This summer we've been hard at work on our next games (launching 3 of them tomorrow, August 27th), and we wanted to take a break from those to add a way to give your Black Hole cute little googly eyes. This is a 100% cosmetic supporter pack, and all purchases go toward funding future updates to this game, work on our future games, and just maybe work on a sequel. We're open to adding more settings for the googly eyes, so please let us know if you have any ideas. Patch Notes:Added support for the new Googly Eye Supporter DLCYou'll only see the eyes if you own the supporter packAdded a setting to enable/disable the googly eyesUpdated the "Our Next Games" banner with new art and look/feelThe "Our Next Games" banner now hides games you already own
Posts come from Steam's official announcements feed.