Idle towards Immortality! Ascend the cultivation stages to become immortal. Battle experts, monsters and mythological beasts. Draw talismans, craft powerful equipment and powerful pills to assist you in combat.
What players are saying
▼ Not recommended53 hrs
This game is not rewarding in any way. There are no breakthroughs, no new mechanics, no nothing. It is nonstop the same grind. Rare drops are completely obsolete after you progress one tier or simply craft them yourself. Overall just not an enjoyable experience.
Shortly about the game: you have 10 stats (activities), [Cultivation] being the main one, everything else is auxiliary to it. Main loop is: you mine materials to forge gear to battle enemies to get your [Mind] and [Body] to level up and find physiques and cultivation manuals in dungeons, then you equip it and cultivate (afk). Difference between weapons, techniques, physiques and anything else is non-essential, you can beat any element with any gear and manuals of the same tier.
The game lacks depth. You will see 1 (one) new mechanic in your whole play through - upgrading weapons, it is a 1 button luck-based no real risk action to make your gear up to like 10% stronger.
Everything takes ages to progress (even if you speed up the game to 100x getting from one cultivation stage to another takes hours) and resource/experience ratios between your activities are not balanced, for example, I had [Mind] stat cap out at 100 while [Body] stat was around 40-ish out of a hundred, they both get experience from the same activity, and you need them both to hit certain threshold to be able to progress further.
This game is probably fine for the price but I find I just don't like it. Feels... like a bad reskin of Melvor Idle with way less content. IMO idle games need novel mechanics to be worthwhile.
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