Anunaki Clicker pairs Sumerian mythology with idle gameplay where you accumulate points by clicking a black hole, then spend your earnings to unlock planetary maps and minigames. The game generates tradeable items every hour, making it suitable for players who enjoy low-engagement cosmic-themed clickers with a marketplace component.
About this game
Anunaki Clicker is a clicker cosmic idle game inspired by ancient Sumerian mythology in which you click a Black Hole and earn "Black Hole Clicks" points that you can spent to unlock maps which is planets or mini games on the game. Every 1 hour, you get dropped an marketable item of the game. Enjoy!
Players, last 70 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Nice clicker game with a great concept. Highly recommended.
Update logs: * Inventory items can now be equipped to replace the Black Hole skin, with the option to unequip and revert to the default skin. * Added an inventory refresh feature to track live inventory changes. If an equipped item is no longer in the inventory, traded or sold, the skin automatically reverts to its default state. * Added localization improvements and fixed several minor bugs, including Steam integration issues. I am now working on a complete overhaul of the game's gameplay, UI changes. I've heard from multiple players that the current gameplay is too short, that there isn't enough story about the Anunaki, that the planets should be playable, and that the current gameplay loop can become repetitive and boring. I've read all of your feedback, and I'm aware of these issues. Right now, I've decided to change the gameplay significantly based on what you've been asking for. You'll see many of the things you want to see in the game. That being said, I don't mind adding some idle and progression elements in the future. I know many players have asked for them, but at least for now, the plan is not to turn the game into an "idle" game. I wanted to make something similar to idling game with different gameplay for the players to actually play the game. This is the reason that I've added mini games on a clicker game. That's why I'm going to add more mini-games for each planet. The Snake and UFO mini-games are already here, and the other planets will follow the same idea: whenever you click on a planet from the Solar System map, you'll be able to play a mini-game related to that planet. For example, you click on Moon, you'll be able to play a mini game on Moon map. there will no longer be this boring, the planet background and you continue to click on a clicker loop. I'll end it. :D I'll also be redesigning parts of the UI. I've noticed that many players don't fully understand how the game works or how to unlock certain achievements. I think it would be much bett...