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Clicker Ore

Clicker Ore

by Tiny Depth Studio

★ 42%
Price Free
Avg Players 5
Reviews 19
Released Coming soon
2DAdventureCasualClicker
Offline progress
View on Steam ↗

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Clicker Ore pairs mining with incremental progression, letting you tap for ore while building idle income through automation and upgrades. As you descend deeper, RPG elements like character progression and equipment enhance your mining power, rewarding both active play and extended offline gains. It's suited for players who enjoy steady advancement loops combined with light progression systems.

About this game

What players are saying

▼ Not recommended 0 hrs
Insanely bad balancing. It seems smooth.. And then suddenly, your damage skyrocket, your gold skyrocket, and you progress through the 'level' at insane speed, you reach the last avaible boss quickly, which allow you to infinitely get prestige point without actualy prestiging ( since you can convert ore/skill orb to boss key, which allow you to grind those infinitely )
The heat resistance feature is literaly useless, just buy 200 level of each mining gear every once in a while and it will literaly never matter that the heat system exist
The skill are 100% useless, because you one-shot everything anyway at insane speed.

There's an entire tab meant for golem, which is a paid feature, but i'm sure they are just as useless considering you one shot everything at insane speed...

It was clearly NEVER playtested before and it shows. I mean, putting a shop with a +1000% damage as a shop is a gigantic indicator that the dev clearly don't know how he should balance number to begin with.

I want you to look at my playtime : I am at the rock level 1300, more or so. I've stopped there because i'm not interessed in this mess anymore.
3 found helpful Steam ↗
▲ Recommended 1 hrs
A Clicker Heroes inspirational game, if you like Clicker Heroes, you will love this game and it's free win-win! ^_^
3 found helpful Steam ↗
▲ Recommended 1 hrs
Clicker? Idle? Mine? All in One!! Great Game, Addictive As Can Be!! This is a Must Try!!
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

1.1.7 Update Notes

1 day ago
New FeaturesPrestige Boss Reward Bonus Boss rewards now scale with your prestige! Every prestige level grants +15% to all boss rewards — at Prestige 10, that's 2.5× loot from every single boss. The boss selection screen and the victory panel always display your boosted amounts, so what you see is exactly what you'll earn.ChangesPlaytime Reward reworked. The launch formula (highest-floor ore gold raised to a prestige-based power) scaled unevenly across the game. The reward is now much simpler and fairer: 100 minutes' worth of your gold income, measured at the highest floor you've reached this prestige — your full DPS and Attack Speed multiplier included. Every hourly claim is now worth more than an hour of active mining at your best floor, at every stage of the game.Boss rewards rebalanced. Base amounts were tuned to make room for the new prestige bonus.RemovedSkill Stones no longer drop from bosses.

1.1.6 Update Notes

1 day ago
New FeaturesPlaytime Reward A brand-new reward timer has arrived in the shop! Every 60 minutes, you can claim a gold reward based on the highest ore floor you've reached. The reward also scales with your Prestige Level, ensuring it stays valuable throughout your progression. A live countdown tracks the remaining time, and the shop displays a notification when your reward is ready. Claim it, and the timer immediately starts over — forever repeatable!Auto Task Finder Tired of rerolling tasks by hand? Select your target rarity, press Find, and the system will automatically reroll tasks until it finds one matching your chosen rarity, then stop automatically.ImprovementsTask Finder: Improved the search animation for a smoother and cleaner experience.Performance: Performed extensive optimization and cleanup in the main game scene for better overall performance.FixesFixed an issue where the tutorial hand pointer could remain stuck on screen after prestiging.Gold-per-minute calculation now correctly accounts for the Attack Speed multiplier.RemovedRemoved the Earn Diamonds and Spend Diamonds achievements.

1.1.5 Update Notes (July 28–30)

3 days ago
New FeatureInfinity Attack Speed A new permanent item has arrived in the shop! It boosts your auto-attack speed by x1.5 — meaning more frequent hits and more gold per minute. (Price: 550 diamonds) Pet System ReworkedNew Multiplier Bonus: Every 100 levels, your pet's damage is now multiplied by x5, and this bonus stacks. High-level pet investment is far more rewarding!Added a new description on the pet info screen showing this bonus.First pet purchase cost reduced (10,000 → 5,000), but cost scaling for additional pets and level/skill upgrades was increased — for long-term balance.Pet skill unlock levels were readjusted (some skills now unlock at higher levels). Prestige System OverhauledPrestige floor requirements were reworked for a more consistent progression curve.Prestige gold reward greatly increased — prestiging is now much more worthwhile!Fixed a calculation bug that caused the gold multiplier to reset after prestiging. Balance AdjustmentsPickaxe: The threshold to unlock the next pickaxe was slightly raised.Suit: Skill upgrade cost scaling was rebalanced.Ore: Ore HP scaling curves were readjusted.Shop: Diamond/gold package contents were updated. FixesGold-per-minute calculation is now consistent with the new attack speed item.Resolved inconsistencies in prestige progression calculations.

Posts come from Steam's official announcements feed.

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