A ridiculous clicker where cranking handles becomes a cult. Upgrade your cranks, recruit spinners, and embrace the infinite loop. Always spin. Never stop.
What players are saying
▼ Not recommended4 hrs
This is not a good game. The mechanics are at best uninspired, but mostly do not work as intended. The font is hard to read, the theming is paper thin.
There are much better games in this genre available for free online.
Avoid this one.
Pretty poorly paced. Semi-charming UI and aesthetic, but the actual gameplay feels untested and none of the numbers for upgrades make sense. The game also forces full screen, and it is not a full-screen game (maybe 20 minutes of my playtime was active). This was boring and pointless enough that I don't want to put in the idle time to get the final two achievements.
The first 2 upgrades was good. Then there is a period of the game where you no longer crank manually. When you have unlocked up to the 150M upgrade cranking seems to be sort of worth it but its just waiting simulator at that point anyway. Cranking it should at least give some form of either cooldown reduction or productivity increase. I think there is a route for this game to be worthwhile in which the mid game is not time-limited (the research from area 3) and then the end game is better scaled. I did not complete this game, I stopped 2 tiers from the end due to me doing the math and not wanting to wait that long in a game that demands my full screen.
- Bugfix with Lab saves - Bugfix with unlocking unique upgrades system - QOL indicators for when AutoTurn is active and for light flickering toggle in options menu - New Hotkeys(1, 2 and 3) for switching between cameras
- Run on background mode enabled - Light Flicker Toggle in options menu - Lab Board saves bugfix - Unlockable upgrades bugfix - AutoTurn for the crank re-balanced