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Fireworks Incremental

Fireworks Incremental

by Frajda Games

Price N/A
Avg Players 0
Released 2026
2DArcadeBuildingCapitalism

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

Light up the sky by launching fireworks and chaining explosions together in this automation-focused incremental. Hire units, construct buildings, and gradually automate your fireworks operation as you watch your boom count climb. Best suited for players who enjoy the satisfying progression of idle games where passive income systems eventually dwarf active play.

About this game

Players, last 35 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Demo Update 1

6 days ago
First major demo updated has landed!I'm thrilled that so many of you have enjoyed Fireworks Incremental and I'm also very thankful for the feedback you've sent.The game is in a pretty good state but it could also use some balancing changes as well as quality of life improvements and that's my goal for this update - to make the game feel and play better.Here's a full list of changes that I've made over the last week since releasing the demo:Balance and pacingUnlocking Prestige Hall is now faster thanks to reducing 100 BPS milestone requirement to 80 BPSUnlocking Tier 2 building upgrade is now faster thanks for reducing 250 BPS milestone requirement to 100 BPSEarning Prestige Points is now 10% fasterThese 3 changes are meant to make the game a bit faster and rewarding. Previous milestones made it feel like the game dragged a bit and I want to mitigate that with making progression a bit faster around these milestones.The demo's final BPS milestone remains 500 BPS, which possibly is a bit too high and I'm considering lowering it to 450 BPS in a later update.Observatory Tier 2 reworkConstellation Mapping now grants +1% resource generation per level instead of +10%Constellation Mapping starts at just 1 Knowledge instead of 100Observatory Tier 2 felt quite underwhelming and unfair. The change of granting +1% resource generation per level instead of 10% while greatly reducing Knowledge requirement makes the Tier 2 upgrade instantly rewarding.Additionally the overall Constellation Mapping progression curve was lowered as the previous version was just unfair.I'm hoping these changes will make Observatory Tier 2 a worthy choice. Existing Observatory progress also gets migrated to the new system, so you can just keep playing as you normally would.Quality of life improvementsResources, units and upgrades are now revealed gradually as their associated systems are discovered (this should reduce the feeling of being overwhelmed by too much information displayed at once)Arcane Overl...

Fireworks Incremental demo is here!

13 days ago
Fireworks Incremental demo is here!The Bad Wizard has arrived and he put a Magical Dome over the land. Use fireworks to destroy it and free everybody from the Bad Wizard's grip.Demo contains about 45-60 minutes of gameplay and will take you through all of the game's systems and you'll be able to experience what the full game will be like.Can't wait to hear what you think. If you have any feedback, let me know in the comments, Steam discussions or you can use this form here: https://docs.google.com/forms/d/e/1FAIpQLSc_DDI4_vDZScs2XxwIlArtgqSrUjTtG7GiCRUY824zMeIWqA/viewformThanks

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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