Flute of Gobelin inverts the bullet hell formula, casting you as a flutist who charms goblins into your squad to fend off waves of human attackers. You'll survive timed rounds by strategically upgrading your goblin allies between onslaughts, drawing players who enjoy arcade-style survival loops with straightforward mechanics and charming old-web-game aesthetics.
About this game
Flute of Gobelin is a reverse bullet hell where you command a legendary flutist who hypnotizes goblins to fight by his side. Build your squad and survive endless human hordes out to capture you.
Players, last 68 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended2 hrs
You know, I'm not entirely sure how I came across this game, and while you can argue it's a little pricey for the small substance of the actual game, I like it! Survive for 15 minutes while upgrading your guys, I'm finding myself sinking more time than I thought I would playing rounds. Music's pretty sweet, I like the art style. Gameplay is simple and at times a little wonky (Though you can debate skill issue that I keep getting stuck on trees trying to move) but overall, positive experience!
Para o cego, é a luz.
Para o faminto, é o pão.
Para o morto, é a vida.
Para o enfermo, é a cura.
Para o prisioneiro, é a liberdade.
Para o solitário, é o companheiro.
Para o viajante, é o caminho.
Para o sábio, é a sabedoria.
Para o triste, é a alegria.
Para mim, Ele é TUDO!
What is the "Flute of Gobelin"?
For the blind, it is light.
For the hungry, it is bread.
For the dead, it is life.
For the sick, it is healing.
For the prisoner, it is freedom.
For the lonely, it is companion.
For the traveler, it is the path.
For the wise, it is wisdom.
For the sad, it is joy.
Flute of Gobelin was a very fun surprise. It really gives me old flash web game vibes, in a good way, with simple but addictive gameplay. The art style is charming and the goblin theme makes it feel unique compared to many other indie games.
I had a great time playing and experimenting with different setups. It’s one of those games that you open “just for a bit” and suddenly you played much longer than expected. I would definitely like to see a part 2 with even more content.
Flute Of Gobelin — Major Update This update brings a major overhaul to Flute Of Gobelin, with numerous bug fixes, performance improvements, redesigned menus, a new HUD, and a new demo. ✨ New Features & Visual Overhaul Redesigned title screen with interactive flute holes, musical notes, and character animations. New goblin recruitment screen featuring a scrollable parchment interface, character profiles, and silhouettes of locked goblins. New map selection screen with a tabletop map, boss regions, routes, and map pins. Redesigned HUD with paper-style elements, a wax-sealed XP bar, and flute-inspired ability icons. New treasure chest system featuring spinning reward wheels and cards showcasing upgrades and evolutions. Redesigned menus for options, pause, credits, and tutorials, all following the game's parchment aesthetic. New ending screens for victory, game over, quitting confirmation, and run summaries. Three-page interactive tutorial with gameplay demonstrations. Debug console with commands to win, die, or spawn a treasure chest. 🌎 Language & Settings Added English and Portuguese language support. The game always starts in English. Added resolution, fullscreen, volume, and lightweight rendering options. 🛠️ Bug Fixes Fixed G-Punch unlocking and added migration for older save files. Fixed level 3 save progression and level 2 movement speed bonuses. Fixed repeated achievement triggers and duplicate chest interactions. Fixed player damage immunity, hitstop behavior, and melee combat issues. Fixed inverted burn chance calculations. Fixed an infinite Winter boss respawn loop and boss music playback issues. Fixed multiple memory leaks affecting the chest, title screen, HUD, and Skellyblin's bone. ⚡ Performance Improvements Optimized enemy targeting to avoid unnecessary searches every frame. Improved enemy collision checks using a dedicated collision layer. Limited XP gems to 250 to prevent excessive object accumulation. Removed unnecessary allocations and asynchronous op...
Flute of Gobelin received a gift from Santa this winter: a brand-new character selection system to further enhance your insane builds!!3 new goblins 2 new maps 2 new bosses and over 8 new enemies
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