Run your own underground empire in this idle drug-dealing simulator. Produce product, recruit dealers, manage heat with the police, and grow your influence across Shady Pines. Expand your operation, launder dirty money, and buy out the entire city.
What players are saying
▲ Recommended89 hrs
Overall pretty fun clicker game. I chuckled at it being launched on 4/20 at 4:20 PM and costing $4.20. I joined the Discord from the in game link and the developer has been pretty quick to respond about any bugs or feedback provided, so that's a huge plus. I reported a bug about a freezing/lockup issue I was having and the developer pushed out an update within an hour that fixed it. I play a few other clicker games that I have between hundreds to thousands of hours on, I could see this one becoming one of those as the game expands and continues to add content. For only $4.20, this is a fun pickup.
The game is actually not bad, it's literally an idle game so you don't really have to do much. Just make that money, bribe, rinse and repeat. The only thing that bothers me about this game is that sometimes it freezes to the point that you can't do anything about it but force quit and have to do the week all over again. Overall it isn't a bad game, just need some few tweaks here and there. Definitely recommend this game for those who enjoy playing idle games.
Prestige update! This update will be introducing the new prestige system. Now when reaching lvl 100, the player will have the option to prestige in order to gain 2 additional skill points. Players can prestige up to 50 times, unlocking a total extra of 100 talent points. Minor Bugs: • The calendar year was failing to update after reaching a new year. Hopefully this will now be fixed. Changes/Additions: • Updated icon for application. Application on Windows bar should now display the correct Idle High icon. Balances: • Reduced overdoses from sales. Too many people were dying! Next on the roadmap will be additional cities to buy out after Shady Pines! Stay safe addicts, and keep that heat down!
Bug fixes: • Philanthropists secondary drug type being "Any" was causing erroneous purchases, completely buying out the selected drug type for almost no reward. Problem has been resolved. • When customers defaulted to their secondary drug type for purchase, the logic for drug/coin drops fired again. The logic will only fire once now per customer sale.
Major Bugs: • Lackey drug multipliers were not effecting expected cash values. Drug multipliers for lackeys are now online. • Lackey expected cash logic was causing a double-scaling bug. Meaning way more money than expected. Bug has been fixed. Minor Bugs: • Lackey slider bars would not go past a value of 10, even when more than enough of that drug type was available. Issue has been resolved. • Corrected some logic/values for Shady Pines buyout. Law Enforcement will stop and heat will no longer generate. Heat will also be set to 0. • Foot traffic calculation was displaying erroneous values. Logic has been tied to customers stopping at the dealer now. Should result in more realistic values per hr. • Too many notifications were firing from running out of drug supplies. Logic has been tied to if labor force is active for that drug type. Changes/Additions: • Swapped Execute button location on Lackey rows with the Send Out/Collect button location. • Added background to Lackey portraits. • Rounded values on text from Law Enforcement raids. No more decimals. • Added QoL button to dismiss all pop-up notifications. Balances: • Weed price value will remain constant at $90 per unit (0.25). • Mushrooms price value has been increased from $90 to $110 per unit (0.25). • Meth price value has been increased from $100 to $200 per unit (0.5). • Cocaine price value will remain constant at $125 per unit (0.25). • Heroin price value has been increased from $125 to $220 per unit (0.5). • Ecstasy (pills) price value has been increased from $80 to $420 per unit (1). • The buyout price for Shady Pines has been decreased from $1,000,000,000 to $100,000,000. Value will be further adjusted when more cities are available!
Posts come from Steam's official announcements feed.