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Sludgineers

Sludgineers

by Snickerdoodle Games, Funk Games · Published by Funk Games

Price N/A
Avg Players 0
Released 2026
CasualClickerCozyEconomy

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
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Screenshot

Sludgineers tasks you with industrializing the landscape by collecting pollution, processing it through an expanding refinery, and completing location-based quests. The active incremental loop centers on upgrading equipment and unlocking new areas to access better resources, with offline progression supporting extended play sessions. It appeals to players who enjoy hands-on resource management wrapped in the absurdist premise of turning environmental waste into profit.

About this game

Latest updates

August Update

9 days ago
📢 Hey folks! With entering 'release month', we thought we'd give a quick update on how development progress is going on Sludgineers! 🫧🧹 As of the 1st of August we are essentially finished with all core game features and content! The build is approved by Steam, and we have all translations in game. This means we are in the final stage of playtesting, tweaking, fixing bugs and balancing the entire game before release on 25th August PT. We're really happy with how it's shaping up, we managed to get everything essential in the game that we wanted, and we're hopeful that everyone will enjoy it as much as we do!In other news: We have reached 33,000 wishlists! 📈 Thank you so much to everyone wishlisting, sharing the game and playing the demo - we massively appreciate you all ❤️If you haven't played the demo yet, don't worry, it will still be available for a couple more weeks ahead of full game release on August 25th PT 📅Thank you from the dev team, Andy, Aaron & James ❤️

Thank you for 26,000+ Wishlists!

45 days ago
📢 With the conclusion of Steam Next Fest and the success of Frosty Games Fest and Summer Game Fest we wanted to give a massive thank you to everyone who has wishlisted, followed, played, reviewed, provided feedback, shared, streamed and made video content of Sludgineers! 🫧🧹We also want to thank Frosty Games Fest and it's sponsors, for the wonderful cool event! 🍦 Along with our partners Gamersky for the additional support and marketing assistance. ❤️Over the last month we've managed to reach over 26,000 wishlists! 📈 Which is very humbling and super amazing for our small indie team from New Zealand! 👷 We're hard at work on the full game development, making good progress adding new levels, new resources, tools, upgrades, power ups, quests and a ton more cool new mechanics and content. In addition, James from Funk Games, is helping out to ensure we hit our deadlines and the game has the level of polish we strive for.Thank you again - and if you haven't played the demo yet, don't worry, it will still be available up until closer to the full game release - which is August 25th PT 📅Thank you from the dev team, Andy, Aaron & James ❤️

Sludgineers x Steam Next Fest

59 days ago
📢 We're pleased to announce Sludgineers is taking part in Steam Next Fest! 🚂Kicking off Monday 15th June @ 10am PT! - check out the latest Sludgineers steam demo, wishlist, leave a review, post feedback and share the game with your friends! We would really appreciate it! ❤️👷 If you played the original demo, here's a small sample of what's included in the update;A whole range of gamepad controller improvements to tool use, map and upgrade tree navigation.Multiple bug fixes for cursor, control, music and sfx issues.Multiple improvements to interface, presentation and gameplay tweaks.Balance improvements to overall progression, difficulty, upgrades and economy.Cool new stuff like the Magnet power up and Multi-barrel load upgrades with new Quests!See you during Next Fest!Andy & Aaron

Posts come from Steam's official announcements feed.

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