Dig progressively deeper through layers of earth toward the planet's core in this minimalist incremental game. You'll unlock better tools, automate your excavation, and watch your hole expand exponentially as you push toward the antipode. Best suited for players who enjoy watching numbers grow and systems compound over time without demanding active attention.
About this game
An incremental game about digging a hole to the other side of the world.
Players, last 62 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Hello Civilians!Happy Steam Next Fest! So excited that When Civilians Dig Holes is participating, and can't wait to hear your thoughts on the demo.To coincide with the start of Next Fest, I have pushed a small update to the demo (0.7.5). This includes:A new hole location, the Librarian's Backyard, which allows you to mix and match upgrades from all other available hole locationsBug fix - having the the billboard built on the map no longer prevents you from finishing the demoUI visibility fixes in the neighbor cutscenesother small QOL improvementsYour feedback is super important and helpful for me! If you have anything you'd like to share or report, you can join the discord or fill out the feedback survey (linked below). When Civilians Dig Holes has been a personal project of mine for a few years and I'm so excited for everyone to try out the demo. If you enjoy it, please wishlist the full game! Its super helpful :-) FEEDBACK SURVEYDISCORDWISHLIST
The demo for When Civilians Dig Holes is now live!Hello Civilians!When Civilians Dig Holes is participating in Steam Next Fest this October AND THE DEMO IS NOW LIVE!!!!If you enjoy the demo, please wishlist the full game and fill out the feedback survey!The demo features:7 different animals and staff you can hire to dig your holePrestige system2 different hole locations to choose from after each prestige with unique upgrades to encourage different builds and play stylesDozens of artifacts to discoverQuestsOre mining + selling on the ore market!About 1 hour of playtimeThe full game will contain 7 hole locations, more staff options, more ore, a buildings system, more quests, and the ability to mix and match upgrades from all hole locations to create custom builds.Separate thank you to everyone who has played the Itch or CrazyGames prototypes over the past year and a half. Your feedback and support has been invaluable and has encouraged me to continue development :-) This demo is similar to the versions on Itch and CrazyGames, but has some QOL improvements, better balancing, new narrative beats, and quests.Links:FEEDBACK SURVEYDISCORD
Posts come from Steam's official announcements feed.