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Guildamation

Guildamation

by Hammerback Games

★ 67%
Price N/A
Avg Players 25
Reviews 27
Released Q2 2026
2DAdventureAuto BattlerCasual
Offline progress
View on Steam ↗

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Guildamation tasks you with recruiting and outfitting a guild of pixel-art heroes, then automating their dungeon runs through custom battle tactics. You'll balance the idle progression of loot gathering with strategic decisions about gear crafting and combat orders, appealing to players who enjoy both hands-off growth and tactical depth.

About this game

What players are saying

▲ Recommended 3 hrs
Fun game but extremely choppy.
9 found helpful Steam ↗
▼ Not recommended 5 hrs
I've had this game wish listed for a little while and was greatly looking forward to playing it on release. On the first launch of the game I received the expected experience and I had fun with it for around three hours or so. Since the first time I've exited the game however, I have been unable to play it again. Every time I have attempted to launch the game I sit in the world selection menu for about six to seven minutes waiting for my guild to load into the game. This is followed by the expected AFK rewards window and then the moment I select any menu in the game such as the map to choose where to go the game immediately slows down and then proceeds to crash. As of this review I have five hours of playtime accrued, two of those five hours are sitting and staring at a frozen game with a program interrupted window asking me if I would like to close the program or wait for it to respond. I'll be setting this game aside for a while and see if it's better optimized in a month. For now, I will not be recommending this game for purchase.
5 found helpful Steam ↗
▼ Not recommended 0 hrs
Another game that should have been early access. The performance on this Godot engine game is just really bad. There is a pretty neat game in there if the dev can figure the problems out. Refunded and in it's current state I would stay away from it.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Small Patch 1.1.2.1

1 day ago
Just fixing some issues from the latest patch. ## Fixed issue with the shop buy button not working ## Fixed issue with exp scaling on crafting ## Added an option to enable the damage meters from the Guild/Groups UI (Ctrl + D still works) Missed mention in the last patch notes that the game now uses DirectX instead of Vulkan on Windows. This is because AMD and NVidia's support for Vulkan is not that great and each driver update can break things suddenly that I have no control over. A lot of crashes came from Vulkan issues.

Patch 1.1.2. Damage Meters, Custom Crafting and Late Game Balance

2 days ago
# Guildamation Patch Notes## Version 1.1.2 ### Classes, combat, and progression - Changed enemy scaling after 40 from just a bonus % to their damage and health to increasing their stats. This makes it so you still need Dex and such after 40 or you're going to miss or get resisted a lot. - Changed loot drop and crafting calculations so it doesn't get out of control at high levels.- Corrected healing and multi-stat ability scaling, including source attack contributions to healing and high-level scaling for Stoneheart Strike, and removed unintended Intelligence scaling from Multi Shot and Pierce Shot.- Fixed multiplicative boss health scaling and improved enemy combat-stat handling.- Added Battle Exhaustion to prevent indefinite fights: after 10 minutes, combatants gain one stack per minute, reducing healing received by 10% per stack up to 100%. The effect clears when combat ends.- Added Guild Hall Training Area 3. It unlocks Advanced Tactics and the Damage Meter.- The Level cap at 40 is Removed! Level to the heavens Demo is still capped at 40.- Added Guild Talent auto-buy batching and refreshed Fighter/Bard talent and effect icons. Corrected Intellect Foundation and Vitality Foundation prerequisites.### Gathering, crafting, equipment, and loot- Expanded the high-tier material ladder with Topazite, Viridium, Rimeite, Zephyrite, Terranite, Argentite, and Luminite ores, bars, cloth, leather, and crafting components.- Added five high-level mining areas: Rimeite Mine, Zephyrite Mine, Terranite Mine, Argentite Mine, and Luminite Mine, with matching nodes, drops, experience, group-order aliases, and boss-progression unlocks from levels 110-150.- Added tiered gathering and crafting tools, including smithing hammers, scales, anvils, calcinators, wood axes, mining picks, gardening gloves, lanterns, and garden shears.- Added scalable custom equipment crafting with the Gnome Dust, custom equipment templates, a commission quest, stat-weighted crafting, saved recipes, and an accomp...

1.1.1 Quick Fixes

12 days ago
Fixed some crashes Fixed issue with Greater Elixir of Quick Mind Fixed issue with talent point disappearing after mastering a job Fixed issue with shift+click not not doing a max craft amount in the crafting UI Added some element types to the crafted wands so they're not Normal Added more crafting recipes from the Azure, Amethyst, Crimson, and Rose crafting materials

Posts come from Steam's official announcements feed.

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