The first new Class the Fighter is now Live! He is a melee punching master and can be slightly tanky. # Patch Notes## Version 1.1.7### Highlights- **New class: Fighter:** A martial artist who builds momentum through attack rotations. Fighters can fight unarmed or with any one-handed weapon except Wands. Their kit includes Wave Fist, Uppercut, Stoneheart Strike, Boulder Fist, Tornado Kick, Tatsumaki, and Dragon Combo, with new spell effects. Fighters have their own talent tree and class trinkets.- **Task Bar Mode (F4):** Shrinks the game into a compact, transparent strip above the system taskbar. The strip shows the active party fighting incoming enemies, has controls that fade when idle, and has its own settings in Game Options.- **Manual location info:** Selecting a location in Manual Group Orders now opens an info panel before you send the group. It shows the enemies, bosses, gathering resources, and every drop you have already discovered. Hover a drop to see its item information and base chance.- **Alert History (F3):** Review the latest 200 alerts from this session, search or filter them, and jump to the related character or party.- **Vendor DLC Store:** A new Vendor tab lists pet, follower, and appearance packs with Steam checkout links. Golden and Black appearance packs are coming for Fighters.### Interface- Redesigned many windows with a consistent dark-and-gold look. The list covers Create Your Guild, Create A Character, Equipment, Change Job, the Guild Talent Tree and list, the Tactics page, Scheduled Group Orders, Advanced Tactic Conditions and Filters, item popups, Inventory, the Guild Pets and Parties tabs, the quest reward popup, Game Options, and the gear menu. These windows now fit at large UI scales and with longer translations.- Added search to Manual Group Orders, the Guild Talents list and Full Tree, and the location, tactic condition, and tactic action pickers. Item searches now also match stats by name, such as crit or dodge.- Added always-avail...
Fixed an issue with characters reverting their appearance to their 'default' look. Increase drop rate of some trinkets
## Version 1.1.6### Combat balance- Buff potions now consistently last 30 minutes, and Alchemical Linger extends every duration-bearing potion buff, including utility effects such as Verdant Sight.### Class trinkets- Added 28 class-specific trinkets for Squire, Hunter, Apprentice, Thief, Initiate, Fighter, and Bard, each with an ability-enhancing passive, a class restriction, and a scalable elemental bonus-damage affix.### Enemies- Added two Harvest Grove entry quests: Ravenfolk Incursion and Gourd Guardians.- Added Ravenfolk Adventurer, Ravenfolk Mage, and Ravenfolk Priest enemy characters with Air-based element typing.- Added the level 18 Smashing Pumpkin trinket as a rare Giant Pumpkin drop. It adds 10 Nature damage and gives auto attacks a 2% chance to cast Constricting Vines.### Pets- Added Vixxy, a fox pet with combat abilities and a dedicated fox sprite set.- Converted flat pet guild bonuses to percentage-based bonuses, including attack, primary attributes, crit/dodge chance, armor, and elemental defenses.- Added percentage guild bonuses for Jimothy, Ferris, and Vixxy so every registered pet contributes a bonus.### Group orders- Manual and scheduled orders can now use an approximate enemy level. Each location rounds down to its nearest available three-level tier.- Changed the scheduled-order Enabled and Execute Once controls from switch toggles to checkboxes.- Condensed the Manual Group Orders health and mana rest settings into one compact, fully localized row.- Clicking a scheduled group-order summary now expands or collapses its configurable settings.### Tutorials- Updated tutorial guidance for stat-point costs, death and revival, group-order tiers, recipe discovery, crafting, pets, followers, and buff behavior.### Interface- Item and crafting searches now match non-zero item and effect stats by their displayed names and common aliases, including crit and dodge ratings, chance and damage modifiers, elemental bonuses, and crafting bonuses; the `stat:` operat...
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