Clicky Islands combines clicking, resource management, and city building as you develop an undiscovered island on behalf of the crown. The game layers incremental progression with active clicking and settlement construction, requiring you to balance immediate rewards against long-term infrastructure growth. Players who enjoy the strategic depth of management games alongside the satisfying pace of clickers will find its hybrid approach rewarding.
About this game
Clicky Islands is a unique blend of incremental gameplay, clicker mechanics, city-builder elements, and resource management. You play as a governor appointed by the king to discover and develop a new island for his future kingdom.
A huge thanks to everyone for all your amazing support!We’re excited to release demo update 1.0.5 today 1.0.5 Changelog:Features:Skip island upgrade animation Added a button that lets players skip the upgrade animation Mute audio when game is not in focusA checkbox has been added to the settings. When enabled, the game will automatically mute all game audio when the game window loses focus. Bug fixes:Fixed a bug in Challenges that caused random or null values to appear for some players and, in some cases, permanently locking their active Challenge slotFixed an issue where the wrong building could appear in the Top Building section of the Island Statistics summary
First of all, a huge thank you to everyone for all your amazing support and ideas!We’re excited to release demo update 1.0.3 today1.0.3 Changelog:Features:Auto-Click Feature Added a toggle in the settings. When enabled, hovering over resources and structures will automatically trigger clicks. Open All Fossils at OnceA checkbox in your research table now allows you to open all available fossils at once. Simply break a single fossil and all others will automatically open. Save Button Added a manual save button in the meta-tree screen. Previously, the game only saved automatically when sailing or returning from an island. Unit ruins exploration You can now assign units to help explore the ruins. Once a unit finishes exploring, you only need to click the ruins once to collect the fossil. Hold-to-Buy Upgrades You can now hold the button while purchasing upgrades to level them up multiple times in a row. Previously, you had to release and hold the button for each purchase. Faster Road Building Roads are now placed slightly fasterBug fixes:Fixed an issue with the Lazy Coin Jar artifact that could cause the game to crash. Huge thanks to all the players who helped us locate the issue.Fixed the Master of Cargo achievement. Previously, players could not unlock it on Steam even if they completed the challenge in-game.Fixed the One-Man Army and Blindfolded challenges. In early builds, there was an issue preventing players from completing these two challenges.Some balance tweaks. Farm fields now have a base cost in planks. The Fisherman’s Hut now also requires fish to build.Fixed various typos and translation issues.Added some performance improvements.
A new version of the Clicky Islands Demo has just been released on Steam.We’d love to hear your thoughts and feedback over on the community discussion board!And as always, thanks for all the support!
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