Destroy enemies and harvest blood, bones, and marrow to grow stronger, unlock forbidden skills, and wipe out the Ignoble tyrants who dare threaten your master.
We’re thrilled to announce that IGNOBLE releases on August 12!It has been an incredible journey, and we are finally going to release the first game as RETROMAGINE!More than 11,000 players have played the IGNOBLE demo, with a median playtime of one hour. That’s an incredible result for us, especially since one hour is roughly how long it takes to complete the demo!We wouldn’t have made it this far without your support. Thank you to everyone who played IGNOBLE, tested its systems, reported issues, shared feedback, and helped us improve the game.We can’t wait to welcome you back when IGNOBLE launches on August 12!RETROMAGINE
Hey wonderful IGNOBLE community,We're excited to announce that IGNOBLE is now playable on Steam Deck!Over the past weeks we've been working on improving the experience and making sure the game is playable on Valve's handheld. While there's still room for further polish, we're happy to finally let everyone jump in and start playing on the go.Please leave your feedback in the Steam Discussions or use the in-game feedback form. Every report helps us improve the experience.We'd love your feedback!If you own a Steam Deck, we'd really appreciate it if you could give the game a try and let us know what you think.We're especially interested in hearing about:🩸 Controls and overall comfort🩸 Performance and framerate🩸 Battery life🩸 UI readability🩸 Any bugs or unexpected issues you encounterYou can leave your feedback in the Steam Discussions or use the in-game feedback form. Every report helps us improve the experience.Thank you!Your feedback has been invaluable throughout development, and this is another important step toward making IGNOBLE the best experience it can be.See you on the Steam Deck!
Today we am proud to announce that IGNOBLE is ready and waiting for the start of Steam Next Fest!The game has undergone some massive changes for a better playing and viewing experience!- Character now has a clear outline, separating us from the background- New starting enemy- Slimmed down the tutorial and reduced popups as much as possible- Enemies are color coded- Enemies are depth sorted based on their actions- Enemies have red outlines while attacking- The arena expands as player levels up- The cocoon ramps up in speed as we level up- No more getting hit when spawning by a random enemy on the round start, instead we disintegrate that enemy into lttle pieces when the cocoon slams the ground!- Rebalanced the prices- You can now purchase extra card slots- The UI has been reworked and the timer based abilities show up on the left side of the screen- New camera settings- In-game pause menu has been completely reworked- Controls are now built for humansWe hope you have a pleasant experience, and if you played before, we'd love it if you tried to grind it out again! New achievements have been added!This is a massive step for us at RETROMAGINE, and the entire team has given it all to put IGNOBLE where it's at right now!
Posts come from Steam's official announcements feed.