ULTRATAP is an incremental game about defeating monsters and bosses, getting stronger and enjoying the process. Buy upgrades, complete quests and equip powerful items.
What players are saying
▼ Not recommended2 hrs
game is super short, maybe a few hours at most. Balance is all over the place.
the Demo is 90% of the game. there's 15 more stages afterwards, but nothing really changes.
Unbelievable... I was worried it would be stale after the demo, since the demo took me like 3 hours to finish and was a complete game on its own. I was wrong and i am sorry.
Incredibly fun game, love the music, love the vibe... took me another 3 hours! This game perfectly dosed my idle game addiction... till the next one...
Had this wishlisted, massive fan! Please make more, I NEED IT NOW! pinky promise i'll buy.
I paid 4 dollars for a game that I played for almost 5 hours. Some people might think that's a bad thing, I would think that those people are idiots but then that's disrespectful to idiots.
Ascension mode is now available!!Ascension mode functions as a new game+ and features escalating and stacking difficulty modifiers. In ascension mode the prestige/rebirth system is also revamped where you no longer need to rebirth to gain prestige tokens instead earning them gradually from defeating bosses. I felt this change was necessary as asking for a reset (prestige reset) within a reset (ascension reset) was asking a bit too much. Other than that there are some more QOL improvements.Please enjoy!Newadded ascension modeadded cloud savesadded FPS settingsImprovementsprestige upgrades now immediately unlock upgrade systems instead of being triggered when rebirthing againfarm buttons are now highlighted when purchasable and darkend when notFixesfixed an issue where vsync settings would not save between sessions
The beta version of ascension mode is now available. To access the beta go to ULTRATAP in your library, open it's properties, go to "game versions & betas" and enter the code "letmeinthebeta" in the private versions section.Ascension mode unlocks when you've beaten the game and functions like a new game+ featuring escalating and stacking difficulty modifiers.
Newadded a display for total resources during battle (can be enabled/disabled in the settings)Improvementssettings properly save/loadreduced loading timesFixesfixed an issue where the faster boss spawning upgrade would not always trigger correctlyfixed windowed mode, you can now resize the game as desired
Posts come from Steam's official announcements feed.