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Pupple Pop

Pupple Pop

by GrindWill Labs · Published by Rock Paper Publisher

★ 87%
Price $4.99
Avg Players 8
Reviews 95
Released Apr 7, 2026
2DCasualClickerEconomy

Media

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About this game

What players are saying

▲ Recommended 1 hrs
I played the demo before release and had been looking forward to the full version, and honestly, it delivered exactly what I was hoping for. The game has a really cute visual style, and popping bubbles on the side while watching a video or just relaxing is surprisingly enjoyable. Great work, this is a lovely little game.
11 found helpful Steam ↗
▲ Recommended 2 hrs
been playing this for a bit now and honestly its a really nice little game

the main loop is simple but it works. popping bubbles feels satisfying, the upgrades come at a good pace, and once the helpers start kicking in it gets even more fun to watch everything build up. it has that nice incremental game feeling where you keep thinking just one more upgrade and suddenly youve been playing longer than you planned

i also like that it doesnt try to do too much. its easy to understand, chill to play, and just feels good moment to moment. if you like smaller clicker/idle games this one is definitely worth trying.
8 found helpful Steam ↗
▲ Recommended 5 hrs
Five minutes turned into five hours real quick! This game is the ultimate way to switch off and just have fun after a long day. If you’re looking for a fun escape, look no further. 10/10!
8 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Balance Changes & New Mini Event

45 days ago
This update focuses on improving game flow, reducing unnecessary grind, and adding a small boost mechanic.High-tier bubbles now pop instantly instead of downgrading into lower tiersTier progression costs have been rebalanced for a smoother experienceGuppy and Koi fish movement speeds have been increasedAdded a mini event that occasionally provides small progression boostsOverall, this update aims to make progression feel more consistent and responsive.

Hotfix: A Smoother Popping Experience!

52 days ago
Hello Pupple Pop Players!Thank you all so much for the amazing interest and feedback you've shared since our release. Thanks to your comments, we continue to make the game even better. Here are the changes in this patch:Balance Adjustment: General balance adjustments have been made to the in-game progression.Faster Animations: Animation times for high-level bubbles have been reduced.Preserved Popping Feel: The shortened animation time brings the instant popping effect of early-level bubbles to the high-level ones; this way, the satisfying popping feel is maintained all the way to the final level.Thank you for continuing to play and helping us improve our game! If you are enjoying your time with Pupple Pop, leaving a review on Steam is a huge way to support us. The Pupple Pop Team

HOTFIX: MORE BALANCING, UI IMPROVEMENTS & BUG FIXES!

57 days ago
Greetings!We’ve rolled out a new hotfix focused on improving gameplay flow, balance, and overall performance. Here are the changes included in this update:Gameplay & Improvements:Instant Prestige Flow: After prestiging, the Prestige Upgrade panel will now open directly.Max Buy Toggle: A toggle has been added to enable or disable purchasing the maximum available amount.Economy Rebalance: Bubble production and money income values have been rebalanced for a smoother progression curve.Bug Fixes:Fish Cooldown Fix: Resolved an issue where Eel and Swordfish would enter cooldown while still active on the screen.Also; There was a bug with the “oxygen remaining until next prestige point” display that we couldn’t reliably fix yet, so we’ve removed it for nowSettings & Performance:Visible Bubble Count Setting: A new setting has been added to limit the number of visible bubbles, helping reduce bitrate usage.Oxygen Toggle: You can now enable or disable the oxygen visibility from the settings menu.We will continue refining the game based on your feedback.Have fun!The Pupple Pop Team

Posts come from Steam's official announcements feed.

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