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Orb Breaker

Orb Breaker

by Aarimous and Thornity

★ 62%
Price N/A
Avg Players 3
Reviews 95
Released Aug 27, 2026
2DArcadeBullet HellCasual

Media

Video
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Orb Breaker combines incremental progression with bullet-hell action, tasking you to shoot orbs at waves of enemies while gathering resources to unlock permanent upgrades. As you grow stronger through reinvestment and leveling systems, the early-game grind gradually transforms into spectacle-heavy combat. Best suited for players who enjoy merging arcade shooting with the satisfying loop of exponential growth.

About this game

Players, last 30 days

Peak 28 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 1 hrs
I bought this game as an incremental player who wanted the satisfaction of the slowly building cascade of bounces and block breaking. What this game really is, is a top-down bullet-hell shooter with upgrades. I just don't think it lived up to it's potential fun and scale. That's another thing, the scale of the game is kinda weirdly small for an incremental. There are extra difficulties, but difficulty is not what this game needed. And assumedly the difficulty changes don't change much in terms of content or upgrades, or levels. It is a cheap bullet-hell, but not a good incremental.
36 found helpful Steam ↗
▼ Not recommended 0 hrs
What if the developers of "a game about feeding a black hole", a game that had a *just fine* skill tree and totally brainless gameplay, made a game with an awful tree and the gameplay of baby's first bullet hell?

Thats orb breaker. Go play literally anything else instead, this one's real bad.
23 found helpful Steam ↗
▼ Not recommended 1 hrs
Personally, I find the pacing really bad. The first 5 levels are fine, but then you reach a point where you just have to repeat levels over and over to afford one upgrade at a time. 3 levels of diffculty, but only 9 levels that you need to repeat over and over. I guess it could qualify as an upgrade game, but the pacing is too horrible.
22 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Improved Controller Support and 1.1.3 Patch Notes

13 hrs ago
Developer NotesOver the past week, Cory and I have been taking in the feedback and trying to make changes to make the game more fun. We believe we have done that over the past 7 patches and we owe a huge THANK YOU to you for sharing your ideas, bug reports, and feedback. So please keep it coming, we want this game to be fun! Please consider leaving a Steam review, it really helps indie devs like us a lot! Today's patch is aimed at making the game play smoother on controllers as well as cleaning up the translations. Steam is reviewing the game for Steam Deck Verification, many of the changes in this patch are aimed at trying to get Steam Deck Verified and we will make changes based on their review. As always thank you for playing our game (or games if you've played our other games) making video games is truly a dream come true for both Cory and myself and we can't thank you enough for playing our game. Cheers, Andy (Aarimous) Patch Notes 1.1.3Controller SupportWhen using a controllerYou now get a bit of aim assist so that it feels a bit easier to target an enemyOnce you target and enemy it will “lock on” to the enemy unless you adjust the aim via the right stick.This can be turned off in settings if you wantAdded in controller specific control glyphs when you first start playingUpdate the settings screen so it can be properly used via a controllerSteam Deck ChangesSteam is reviewing the game for Steam Deck Verification, many of the changes in this patch are aimed at trying to get Steam Deck Verified and we will make changes based on their review.Added text scaling and updated many in game labels to use this new systemOn Steam Deck this will default to 130% so it's more readableMiscellaneousWhen the player is a 1 health left they the player will now start to pulseThis will only happen once the max hearts is greater than 1Added some green particles that will appear when a player takes damage from non-bullet sources (like AOE effects)Goal here is to make it more clear w...

Hot Fix (Patch 1.1.2)

1 day ago
The move controls will now only show the first time you play and once you've proven you can do it will be hidden The Boss Russ splits will now work like LiveSplit and the VS section will be relative to your best splits on a completed best run. Previously I did it so it was best split up to that point (but silly me.. that doesn't make sense) Fixed a bug where you could beat the Boss Rush and then continue the mode from the main menu. Now when you beat the final boss that is considered the end of the run and you can no longer continue from there

New Boss Rush Mode & Patch 1.1.1

1 day ago
Developer NotesHey there, in today's patch we added a new mode called "Boss Rush Mode". Simply put this mode is all about seeing how fast you can beat all the levels. Our hope for this mode is to create something that is fun to test your skills against. If you have any ideas to improve this mode please let us know. I'd love to see you're best times so please join our Discord and post your splits in the new #boss-rush channel. Looking towards the rest of our week we will likely do another balance patch to further fine tune the changes we made in the last two balance patches. We will also keep fixing any bugs and looking for ways to improve the performance of the end game.Feedback and Ideas:Please let us know if you still feel any pain points, while Orb Breaker is inherently a skill based game we also want to make sure you are properly challenged.How to reach us?Make a post over in the Steam Discussions. We read all the posts and especially during launch week, we're a 2 person team and can usually fix a bug within minutes (unless it's a tricky one!)Join our Discord and make a post in one of the Orb Breaker roles As always thank you for playing our game (or games if you've played our other games) making video games is truly a dream come true for both Cory and myself and we can't thank you enough for playing our game.Cheers, Andy (Aarimous)Patch Notes 1.1.1Boss Rush ModeAdded a new mode where you race through all 9 levels back to backYou spawn into level 1 with that level's upgrades already unlocked, kill the boss, and go straight into level 2 with its upgradesThe goal here is to test you're skills and see how fast you can beat the gameAs an extra challenge in this mode the boss upgrades aren't enabled so there is a bit of extra challenge and everyone has the same upgrades so the only thing separating two runs is how well you play themDying or running out of time will cause the level to resetThe goal here is to put the cost of a death on your time instead of ending your...

Posts come from Steam's official announcements feed.

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