DataFall
by kNu Game Studio
Media
DataFall is a cyberpunk idle game where you build and optimize interconnected systems to generate resources passively or through active clicking. The game offers deep customization options and supports multiple playstyles, though progression hinges on grinding through upgrades and prestige mechanics. It appeals to incremental game fans who prioritize visuals and sound design alongside their number-crunching, though some find the upgrade loop repetitive.
About this game
Free demo available! Progress carries over to full game. Build, optimize, and evolve your system in this cyberpunk idle game. Deep customization. Actively being improved based on player feedback.
What players are saying
Soundtrack is a banger, neon color palette is beautiful. Sadly, it fails gameplay-wise. You can favor a playstyle (idler or clicker), but it's in both cases a repetitive grind with boring upgrades.
+ As mentioned, soundtrack and color palette are great (so I really wanted to like it, but I couldn't).
- Upgrades, both in the prestige system and on the market, are purely of the "numbers go up" type. There is absolutely no change in gameplay through the whole game.
- You're supposed to get 3 exciting new stuff after 3 prestige milestones, but they (relic forge, black market and paragon lab) are disappointing and uninspired.
- Pacing is too slow.
- I pushed to the last prestige milestone, hoping for something big to happen, but it falled flat. There is no ending, the grind goes unrewarded.
*There are two types of people in this world: one, who can extrapolate from incomplete data, two.*
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Latest updates
DataFall v1.0.1 – Patch Notes
94 days ago🔥 DataFall Update — Flow, Speed & Progression Rework
115 days ago🎮 DataFall Demo is Live Now!
127 days agoPosts come from Steam's official announcements feed.
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