Mayday is a shoot-em-up where defeating enemy waves grants you stat upgrades and penalties in equal measure, forcing tactical choices about which attributes to boost. You'll navigate through story and arcade campaigns, making strategic tradeoffs between offense, defense, and mobility as you build your pilot's loadout mid-run. It's ideal for shmup fans who enjoy both skill-based combat and meta-game decision-making.
About this game
Take to space in this action-packed shmup, where every wave of enemies is rewarded with a buff and debuff. Play through the intense story and arcade modes to become an ace pilot. What stats will you increase? Which ones are worth the sacrifice? The battle begins!
Players, last 30 days
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Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Fun little arcade shooter with interesting enough gameplay and a passable story if a little too much is already established without the player getting to know it. Definitely worth the price however, especially considering the arcade replayable gamemode.
This update became a lot larger than expected, but I'd like to say thank you for your continued interest and playtime in the game. I never expected Mayday to come this far. As for future updates, I'm currently unsure if there will be another content update, aside from any glaring localization reports or bugs. I'm working on new projects, so I won't be gone forever. Regardless, there's not too much to say aside from please enjoy and have fun with the game!
# MAYDAY — Multilingual Update Patch Notes Localization * Added **multilingual support throughout MAYDAY**, including Story Mode, Arcade Mode, menus, tutorials, objectives, boss encounters, and cutscenes. * Localized character dialogue throughout the story. * Added localized **speaker names** to story cutscenes. * Localized boss names and boss HUD elements. * Localized arcade stage, section, objective, progress, completion, and encounter text. * Localized tutorial instructions, control prompts, skip prompts, and other interface messages. * Updated several interfaces to better accommodate languages with significantly different text lengths and character sizes. * Added additional font/glyph support required by the new languages. * Performed additional passes on translated dialogue so character voices and personalities remain consistent across languages. * Corrected localization gaps where some bosses, including the **Alpha Core / Super Core encounters**, could still display English text. Arcade Mode * Added a new option allowing players to choose whether their **Arcade stats carry forward or reset** between runs. * Updated Arcade progression systems to correctly respect the selected stat behavior. * Improved handling of Arcade state when entering and returning from upgrade screens. * Improved final Arcade tally presentation. * Updated Arcade boss UI and encounter presentation. * Improved arcade stage and section messaging for the multilingual release. * Improved consistency between standard and Remix Arcade encounters. * Added additional safeguards to ensure bosses and stage controllers correctly identify the active Arcade/Remix mode. UI & Readability * Reworked portions of the **upgrade menu** for improved readability. * Increased spacing around upgrade descriptions and selected options. * Adjusted text positioning so highlighted options no longer overlap or feel cramped. * Improved layouts to handle longer translated strings. * Updated boss HUD text positioning and ...
TLDR: Here are the languages that are going to be supported for the version update tomorrow:Last update before the version goes live, but I'm aiming for a release tomorrow. I've been busy with schoolwork, exams, and other commitments, but I've pushed through and am aiming for a release tomorrow. The Arcade mode has already finished its testing and is ready to go. All that's left is the story mode, which means I've just got to play through and make sure there are no issues.I'm not a native speaker of these other languages, so if there are any issues with the translations or phrasing, please let me know. I really hope that you'll enjoy the game in different languages and enjoy the update, as there've been many small and big fixes. I won't list them all here, but there've been changes to the UI and the Arcade Mode. I'm really hoping this will add some new replayability. In conclusion, I'm dashing to the finish line, just a little push. Till then, see ya when the update drops!
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