Guard a slumbering feline monarch in this hybrid tower defense and incremental game where you place defenders along self-designed paths while unlocking units and skills. The core loop revolves around infinitely scaling upgrades and strategic optimization, rewarding both active placement decisions and long-term progression planning for players who enjoy layered systems with plenty of customization.
About this game
Protect the peaceful sleep of Your Meowness in this ever-growing incremental tower defense. Place defenders, build your own path, unlock new skills and units, infinitely upgrade EVERYTHING and optimize your strategy.
Hi folks!For our participation in the upcoming Next Fest, we’ve updated the demo with some stuff:Prestige. We've activated the option to prestige once, oriented to the players that couldn't beat the knights in the demo. In the final game, prestige upgrades will be more focused on exponential growth.We have localized the full demo into Simplified Chinese and Japanese.Fixed a nasty bug in loop mode. There was a bug where, if you left the game on loop without pausing between waves, you wouldn’t receive the wave’s reward. Now it works flawlessly.Other minor bugs, as alwaysWe’ve added a credits menu! It’s always nice to have one :)Thanks for reading and stay tuned, Next Fest starts on Monday!
Helloooo!We've significantly improved performance. We've also changed how cats interact with bonfires (you'll have to play to find out exactly how :P).And, as always, we've fixed a few bugs. There are always bugs to fix.Good night,Meow
Hi people!We have added a save system to the game!! It took longer than expected, but we wanted to make sure it was done right. We also made the game A BIT easier and added a couple of details.Our next goal is to improve performance for older computers, add some cool interactions between cats and bonfires (if a cat is placed on a bonfire, its shots will burn), and fix some bugs.Thanks to everyone who tried the demo :)
Posts come from Steam's official announcements feed.