Limitless Survivor blends incremental progression with roguelite structure, letting you amass artifacts and crystals while pushing your stats toward astronomical heights. The game runs passively in the background, making it ideal for players who want meaningful advancement without constant active engagement.
About this game
Incremental roguelite with infinite progression. Collect powerful artifacts, gather crystals, and scale your stats to absurd levels. Let auto-play handle the grind anytime—even while you're away.
Players, last 35 days
Peak 448 · Low 167
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended0 hrs
Feels like more than just "Some graphics assets, background music, and portions of the code were created with the assistance of AI-generation tools."
Typical "make numbers go up" incremental game, but the increments are small and don't feel too impactful. You do not get the typical dopamine rush of unlocking the next purchase. There is an auto play mode from the start. And while they state "If farming starts to feel like a chore, you can leave it to auto-play and let it handle the grind for you." I could not even go the first 45minutes before feeling like I needed to let auto-play handle the gameplay because it became boring that quickly. The weapons all work the same with the same stats.
I'm surprised I'm refunding a 3€ game but I'm just that unsatisfied.
TLDR: - Feels very AI - Increments very small - No dopamine from growing your stats - Needs autoplay from the start because it doesn't keep you engaged.
As a fan of incremental roguelikes, I wanted to love this game, and I truly dislike leaving negative feedback for a solo developer. However, the experience falls short. The reliance on bland, AI-generated assets hurts the immersion, and the progression loop feels flat. The gameplay quickly turns into a tedious chore. The upgrades are too small, you never get that satisfying dopamine hit. The Prestige system is also frustrating, as it strips away your stats and select achievements. (I get it, this is where the title Limitless Survivor comes from)
Even at a discounted price, I ultimately chose to refund it.
Update Ver. 1.1.08 has been released.Autoplay FixesFixed an issue where automatic retries while using "Prioritize Crystals" could also occur after defeating a boss, causing the player to be moved to a different floor.Thank you for your continued support of Limitless Survivor.
Update Ver. 1.1.07 has been released.Autoplay FixesFixed an issue where retrying a dungeon automatically after collecting Crystals with "Prioritize Crystals" selected would send the player to Normal Floor1 instead of retrying the dungeon they were playing.Thank you for your continued support of Limitless Survivor.
Update Ver. 1.1.06 has been released.Changes to Extra DifficultySlightly reduced the enemy HP growth rate as you progress through floors in Extra dungeons.Artifact AdditionsAdded two new Artifacts: “Probability Bias Lens,” which increases Crit Rate, and “Power Resonator,” which increases Move Speed.These two Artifacts have significantly lower drop rates than other Artifacts, making them extremely difficult to obtain.Changes to Autoplay SettingsWhen “Prioritize Crystals” is selected in Autoplay Settings, the dungeon will now automatically retry after a certain amount of Crystal collection has been completed.Thank you for your continued support of Limitless Survivor.
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