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Limitless Survivor

Limitless Survivor

by Tam Lab

Price N/A
Avg Players 0
Released Q3 2026
2DActionAction RoguelikeCasual
Offline progress

Media

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Limitless Survivor blends incremental progression with roguelite structure, letting you amass artifacts and crystals while pushing your stats toward astronomical heights. The game runs passively in the background, making it ideal for players who want meaningful advancement without constant active engagement.

About this game

Latest updates

Prestige Notification Feature and Artifact Stability Update

39 days ago
Based on player feedback, this update includes several quality-of-life improvements and stability updates.Main changes include:Added a notification in dungeons to indicate when you have enough Crystals to PrestigeUnidentified Artifacts are now temporarily saved immediately upon pickupThis helps prevent Artifacts from being lost due to unexpected crashes or accidentally returning to the title screenLimited dropped Artifact effect rendering to a maximum of 20 at onceAdded a limit of 150 dropped Artifacts existing simultaneously in a dungeonThank you to everyone who helped by reporting issues and assisting with testing. We’ll continue working on further improvements.

Quality-of-Life Improvements and Bug Fix Update

41 days ago
Based on player feedback, this update includes several quality-of-life improvements and bug fixes.Main changes include:Added the ability to skip Artifact Appraisal animationsFixed an issue where Crystal values were not displayed correctlyAdjusted item drops near the edge of the map so they are repositioned further inside the playable areaFixed several minor UI issuesThank you again to everyone who submitted crash reports and testing information. We will continue working on further stability improvements.

Crash & Stability Improvements Update

42 days ago
We investigated several crash reports and logs submitted by players and made improvements across multiple systems.While we have not yet been able to consistently reproduce the reported crashes internally, we reviewed the provided crash logs and investigated several systems that could potentially lead to instability or unexpected behavior.Based on that investigation, we implemented a number of stability improvements and additional safeguards in potentially affected systems.Main improvements included in this update:Improved safety handling for UI initialization and panel animation processingAdded safeguards for certain skill effects and chain-processing behaviorImproved stability of the object pooling systemFixed potential issues caused by overlapping enemy death processingImproved autoplay level-up effect handlingStrengthened Tween and Coroutine cleanup behaviorThis update mainly focuses on improving stability during situations with rapid state changes, heavy combat, and large amounts of simultaneous effects.If you still encounter crashes or abnormal behavior after updating, please share your logs and reproduction details if possible. They are extremely helpful for further investigation.Thank you again to everyone who submitted crash reports and testing information. We will continue working on further stability improvements.

Posts come from Steam's official announcements feed.

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