The Ball Buster Breakout FREE DEMO is Officially LIVE!👉 Play the Demo Now🎾 The bricks are waiting... Th Ball Buster Breakout Demo is live and 100% free right now.Thanks to all the testers that have tested so far! If you are interested in testing the full game please sign up on out Steam landing page.DEMO WARNING! This game is still in ACTIVE DEVELOPMENT and it will improve over time!This is a standalone Demo. Progress, saves, and achievement data will NOT carry over to the full game.The demo is intentionally tuned as a complete, shorter experience (up to the first Boss Brick) with its own balancing so you can jump straight in and finish a satisfying chunk in a short session.If you find yourself loving to bust bricks, please wishlist the game. It's free and it helps a lot 👉 Play the Demo NowIf you enjoy the demo and want infinite levels, deeper progression systems, new ball types, power-ups, and the full experience PLEASE wishlist the full game and I’ll let you know the moment it launches.Let’s break some records together.— Chris
Closed Playtest: Wave 1 is Officially LIVE! Hey everyone, Today marks a big milestone. The first closed playtest for Ball Buster Breakout is officially underway! I am currently going through the list of requests and manually approving testers in waves. If you’ve requested access on the store page, keep an eye on your inbox. A heads up before you jump in: The game is still in early alpha. There are several major systems that aren't in yet, and you'll definitely run into bugs. That is expected and totally fine, that’s exactly why we’re doing this. What IS in the game is the core loop, and that's what I really need your eyes on. I want to know what feels good, what feels "off," and most importantly: what do you want to see in the final game? This is your chance to help shape the project from the ground up. PLEASE submit bugs and feedbacks while you are playing using the in-game button. and once you have wrapped up your playthrough please submit a feedback form via the main menu. Didn't get an invite yet? Don't worry! If you haven't been approved yet, you are still in the queue. I’m starting with a smaller group for Wave 1 to make sure the servers and core systems hold up. Once I collect feedback and squash the initial round of bugs, I’ll be opening the gates for Wave 2 with an improved build. If you haven't hit the "Request Access" button on the store page yet, do it now to make sure you're in line for the next set of approvals. I appreciate your patience and your willingness to help me test this early version of the game.
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